Mass Effect 3 Ending Controversy Has Gone Too Far

When I don’t like something, I complain about it. It’s only natural! When the Mass Effect 3 ending “controversy” began, I found it quite interesting. People were up in arms about an ending they claim was a copout compared to the overarching scope of the game. Were these complaints valid? Sure.

During the past two weeks, however, things have gotten out of hand. People destroying copies of Mass Effect, starting charity drives to change the ending and now, returning the game because they didn’t like the ending. That’s like demanding your money back because you thought Drive didn’t wrap up well enough. People are acting like this is unprecedented. There’s been great movies and games with disappointing endings for years. Maybe you still appreciate the work, but if not, you move on.

Of course, the news of returns are exaggerated. Amazon isn’t e-mailing customers saying “You purchased a copy of Mass Effect 3 and the ending stunk, so here’s $59.99 back.” A few people are just e-mailing Amazon complaining about it. Having great customer service, they’re refunding the money back. Quite frankly you could do the same thing with ANY game if you try hard enough.

Still, though, the fact that this kind of stuff is still going on is annoying. Mass Effect 3 is a great game; bad ending or not. Sure, maybe the ending is a let down, but ruinining everything you’ve ever experienced within the franchise? Absolutely ridiculous. Don’t forget that besides the ending, most everything else is incredible. Why not spend all this time actually complaining about a game that was bad like, you know, *cough* Ninja Gaiden 3?

Enough is enough, this “controversy” has to stop.

  • Khris G

    Insanity!

  • layth12

    Blah blah blah

    people can do whatever they want, why are you pissed about it? do you work for Bioware? then STFU

    ME3 sucks and EA/Bioware should be ashamed of it. Hopefully they lost enough consumer trust so that future games sales are affected.

    We pay for the games and we have the right to demand that the game meet our expectations. Its our RIGHT. We are the customers, without our support these game companies would not exist. Get that into your thick skull.

    • http://HardcoreGamer.com Dack

      People can do whatever they want, why are you so pissed about it?

    • Leon the Hart

      You have a strange view of business, layth. Bioware doesn’t work for us. The choice to pay for the game was yours. Bioware didn’t force you to buy their game. Therefore, they can make any product they choose, whether or not it lives up to the expectations of entitled folks like yourself.

      • silveralen

        Well actually Mike Gamble and Casey Hudson both lied to the fans about the endings, implying the endings would actually be based on the players previous actions and that each would be tailored for the individual player. Hudson specifically said we wouldn’t be forced to choose between ending A B or C.

        We got endings Red Green and Blue.

        They lied to us. Knowing it wasn’t true (according to Bioware, the ending was finalized months befog those comments)

        I wish people could be bothered to actually find out why we want the ending changed. I wasn’t because it was a bad ending, though the plot holes don’t help, it is because we were lied to.

    • James

      “people can do whatever they want, why are you pissed about it? do you work for Bioware? then STFU”

      So only Bioware employees are allowed to voice the opinion that, just because they screwed up the last 30 minutes (or is it 10? I don’t know, I haven’t played a single Mass Effect game) it’s really not worth all this overwrought emotion? As Dack noted, if people can do what they want that means they can both complain and tell others to calm down when getting hopelessly overdramatic

      “ME3 sucks and EA/Bioware should be ashamed of it. Hopefully they lost enough consumer trust so that future games sales are affected.”

      It’ll probably happen about the same time Madden or Call of Duty fans realizing they’re spending $60 (plus DLC) a year on the same game.

      “We pay for the games and we have the right to demand that the game meet our expectations. Its our RIGHT. We are the customers, without our support these game companies would not exist. Get that into your thick skull.”

      You have the right not to buy the game if you feel it won’t meet your expectations. Bioware owns Mass Effect. If they felt Commander Shepard’s final game would be a Wario Ware clone, they had the right to make it that way. You are also perfectly within your rights to want more, but Bioware isn’t your slave-group. They don’t gotta if they don’t wanna.

      Short version- Wanting something doesn’t mean you have a right to it.

  • layth12

    That’s powerful. Please let me borrow your “how to be a smartass” manual and I will give you my “how to write better articles” manual

  • Nichola

    Its hardly fair to hand pick a few extreme examples like that when the vast majority of people “myself included” are exercising the right as consumers to voice there opinion. Bioware rushed the ending.Most people on the forums are civil and polite.On another note donating to charity is a good thing surely? I have donated to it myself before this bioware fiasco. All this has done is draw attention to a worth while cause “child play”

  • silveralen

    It is rather sad you couldn’t even be bothered to do basic research.

    http://social.bioware.com/forum/1/topic/355/index/10056886/1

    There is a list of the ls the development team told the fanbase about the ending. They didn’t deliver what they promised and, by looking at statements about the time of completion of the ending, they knew it when they said it. They lied to us, in order to sell the game. The development team deliberately lied to us.

    The ignorance shown in the article is astounding. Did you do any research? People aren’t returning the game because we didn’t like it, we are returning it because we were deceived about the content of the game.

  • Kathris89

    So, I just finished the article, and while I agree that people don’t always get what they want,this is something different. Yes, it is BioWare’s vision, its work, but they did promise more than they delivered. I think most people are not paying attention to what is bothering us really, we don’t expect a ‘happily ever after’ sort of ending, we want something that makes sense, that wraps up the fantastic game they developed. We are not trying to undermine the entire series, it’s just the ending that bothered us, and then again, not for the reasons that seem to be getting around. I would like you to take a few minutes to read this forum by CDRSkyShepard (http://social.bioware.com/forum/1/topic/355/index/9851623). This is what we feel, and that is why we are being so vocal.
    I send you my best regards and hope you have a very nice week.

  • Carnage752

    Mr Dack, I think you are being unfair to Retake Mass Effect. We love the game and the series, we have an emotional investment in it. If you were to ask any Retaker if he liked the rest of the game, his response would likely be absolutely. But unfortunately to us, the ending took it all away. It destroyed any sense of accomplishment and offered little closure or insight to the far term results of our choices.

    We felt like it was our story. This isn’t a game like Halo where you can clearly tell the story is the developers. In a game like Mass Effect, we feel it is OUR story. Bioware made it out to be our story, and the endings did not fit with most of our stories. Fact is, the majority do not like the endings, and in a game like this where it is supposed to be your story, that is a big deal and should be treated as such.

    And while this has little to do with my point, the fact you are criticizing a charity drive to help dispel the image that we don’t contribute to society is kind of selfish. Even if the movement fails, we made sure some good will come of it.

    If your criticizing how people use their money and demanding refunds, quite frankly that is not your business how they spend their money.

    And the last point I want to make is that a video game is not like other forms of media. It’s not a movie, or a book, or a soundtrack. Those are pure art. A video game is also a product as well as art, and should be treated as such. Any other product can be refunded if it did not meet their expectations. The same goes for a video game.

    And I’d lastly want to apologize for the rude comments above. Retake has always voiced the principle of being civil and courteous with those of other opinions. But if I were to give you a tip, I’d ask you act a little less rude about the situation. It does not invite good criticism.

  • HALO_Project

    Okay first of all I am a supporter of the Retake Mass Effect 3 movement. I was very unhappy with the endings. I feel lied to and betrayed, disappointed and even a little hurt at such a cop-out crappy non-ending red, green and blue choice thing.

    Bioware is the same company that gave us Baldur’s Gate, Dragon Age: Origins, Knights of the Old Republic and KOTOR2, Neverwinter Nights, Jade Empire and the first two Mass Effect games. They are capable of epic, beautiful, moving storytelling with inspiring, tear-jerking, fulfilling endings, both happy and sad, full of sacrifice and suffering and hardships and laughs but in the end it was worth it. All we ask is that they give us what they promised, what we know they can do. All we want is for them to live up to the high bar that they themselves set. Is that really asking too much?

    And most of us are doing so passionately but civilly (take a note there layth, being a creep isn’t building a case it makes you seem irrational). It’s their right to produce what they want and it is our right to be dissatisfied and let them know about it. They do listen to us, they do care what we think. At least they have in the past.

    Holding out Hope and Holding The Line.

  • http://HardcoreGamer.com Dack

    I’m not criticizing anybody donating to charity. I’m criticizing the ridiculousness of creating a charity drive to support hating the ending of a video game.

    Charity should be a selfless act. You should donate to charity simply because it’s the right thing to do. Not because you want something in return.

    Plus, the longer they don’t change the ending, the more money gets donated to charity, right? Seems a bit counterproductive.

    • shephard987

      I truly understand how you would come to that conclusion or thought process.
      Believe me, even I have had those thoughts before I joined.
      But here is how I think, or at least justify, this action.

      While it is true that we might be using a charity to further our own means,
      we are fighting over a video game ending.
      Because the fans who love this game so much are strong and willing to give,
      underneath it all we are fighting for mere entertainment.
      In reality, We have raised over 75,000 dollars for the kids.

      While we are fighting for a virtual concept, we are also fighting for reality.
      What matters is that Real world positive outcomes happen.
      We are not asking for ransom. Not a real world one, at least.
      Our only ransom is peace of mind.

      I cannot remember the last time something like this has happened in the name of the children. People should give freely, but the reality is that they don’t.
      The truth is that People donate only when something horrible has happened.

      Well, we prove that a genocide does not need to happen for all of us to chip in.
      Only a group of people who are willing to do the right thing, and maybe, in the end,
      grant ourselves the peace of mind all of us should be striving for, in virtuality and reality together.

      Nothing about this movement is counter productive. Even if they don’t change the ending, we will deal with it knowing that a lot of children will be happier due this “going too far”. I’m thinking they’ll think otherwise.

    • silveralen

      We ask for the ending to be changed to what we are promised, we are called entitled (because holding people to their word is outrageous now)

      So we decide to try and show we aren’t whining because we didn’t like the gae, we try to get the message out in a positive way, and if that doesn’t work, at least we did something good.

      So the we get mocked for trying to help others while spreading our message. Guess I’m past caring now, some people simply won’t be ok with this no matter what we do. We could be offering to pay twice the price of the game for DLC to alter the ending and we’d be accused of trying to bribe Bioware. No balanced coverage these days.

    • mistletoe

      “Charity should be a selfless act”

      I’m sure the people who benefit from that charity couldn’t care less about what inspires the charity. If you think charity should always be selfless, you’re going to have to go out and start criticizing every business that donates to charity in order to help establish and maintain a positive reputation in the eyes of consumers. But you aren’t going to do that because you don’t assume that position when it doesn’t benefit you to assume it.

      What’s really ridiculous is how you seem to think you made a point by cutting your own logic out at the knees. The longer they don’t change the ending, the more money gets donated. That would seem counterproductive if you were laboring under the self-imposed delusion that the charity drive functions as some sort of hostage situation in support of hatred.

      The drive was formed to ensure that something positive comes of the Retakers raising their voices. No matter what, that money is going to go to a good cause, and it’s representative of the Retake movement’s willingness to put their money where the mouths are in a good way, instead of actively trying to drive down EA’s stock prices as people like you and Colin Moriarty seem to think is the “proper” way of doing things. That is, however, a very distinct possibility. Not because these people are entitled and will hold senseless grudges over perceived injustices, but because they – as the most outspoken and loyal supporters of this particular business – no longer have any reason to invest the trust that is the foundation of that loyalty.

      At best, you’re being intellectually disingenuous. At worst, unapologetically ignorant.

  • Knight21

    I would like to apologize for “layth12″‘s comments. As one voice out of the many in the movement he’s right in concept, but most people in the movement aren’t that rude, most have been civil. Giving Bioware/EA’s PR team valid Mass Effect 3’s ending was bad because, A,B, and, C answers. The long time fans of Mass Effect are Very loyal. We want to give Bioware a chance to fix their mistake. Fans of other series aren’t as loyal, which is why they haven’t complained near as loudly or actively as we have. As someone put it we are the equivalent of “Star Wars” fans. Sorry I can’t find the source for you. But it make the previous point very nicely. Mass Effect has become to me as a fan, almost family, like a part of me. I used to be proud to be a fan of Mass Effect. But with this ending, undoubtedly the most important part of a series, I’m not as vocal of a fan anymore. It doesn’t do the series, justice. With practically thousands of permutations in story line, over the cumulative 3 games, their should be at least 16 different and distinct endings. The ending feels like it’s just a cop-out, there is 44,000 pages of dialog in this game. But the ending is only 5 minutes long, Most of which is a movie. No massive end boss battles, no really interactive story like the rest of the series. This is why we are unhappy. Some have returned their games in protest, yes. But this is their way of voicing their opinion, basic freedom of speech and it is a simply peaceful protest.
    Hold The Line!

  • mistletoe

    It’s a good idea to do some research before you write an article.

    The argument you’re making is a straw-man. Movies are a passive media. More to the point, the creators of ‘Drive’ didn’t actively hype the film and establish expectations for the audiences about the ending in order to fill theaters (or, in this case, secure preorders).

    If you took a moment to look into the issue, you could pull up a list of direct quotes from BioWare that show an enormous, undeniable disparity between the assurances made by the developer and reality of the final product. You could find (better researched and more thoughtfully weighed) articles from other respectable writers that clearly note the legitimate problems fans and players had with the writing. You could also find plenty of evidence to suggest that BioWare (maybe under pressure from EA) pushed the final product out with a hastily/sloppily written ending because the original script leaked (which, if artistic license is the most important thing, should have remained the ending because it’s the vision and execution of that writing that matters, right?).

    Ultimately, this isn’t about artistic license. Artistic license, as you see fit to use it here, appears to be little more than a grounds on which to absolve people of responsibility to their art, to their audience, and to their own words. All this sort of thinking accomplishes is to tell these developers and artists that they can be as lazy and hyperbolic as they like, because ultimately their vision is unassailable.

    This is about false advertising. If you purchase a product and it turns out to be less than what was advertised to you, you’re absolutely entitled to get your money back. Most of the fans, however, would prefer to get what they were led to believe they’d be getting rather than have some money back in their pocket because they love the franchise and they know BioWare has the ability to do this right.

    I’m trying really hard to find something here to commend you for, but I’m coming up dry. The only things here are opinions based on uninformed assumptions. Sorry.

  • SkaldFish

    Setting aside the childish and inflammatory tone of this article, since it seems to be worn as a badge of pride in the gaming industry media, the points made here are ridiculously inaccurate, based purely on hearsay and assumption rather than fact.

    Actual Fact #1: No one “started a charity drive to change the ending.” The initial idea was that, rather than allowing our disappointment and frustration spiral into negativity and anger, we could put the money we might have otherwise planned to spend on ME3 DLC or other BioWare games to good use and make a positive impact by donating those dollars to Child’s Play and encouraging others to do the same. This has exploded far beyond what anyone could have imagined, with many people going back to Child’s Play and giving over and over. The total as of this writing is just over $75,000. (Child’s Play — childsplaycharity.org — is a charity founded in 2003 to donate games for children in hospitals and therapy centers.) It is both petty and cruel to imply that we are somehow leveraging charity to further our own goals.

    Actual Fact #2: Consumers are well within their rights to return products that the vendor’s return policy allows. This transaction is between the consumer and the vendor, and is not subject to oversight by irate, ranting journalists or an industry desperate to discredit dissatisfied customers.

    Actual Fact #3: This is purely a consumer rights issue. That the author of this article, the most vociferous and abusive industry pundits, and all the game developers in the world want to characterize it as something horrific and egregious has no bearing, and in fact just underscores a strong-arming stance in the industry that was eradicated from other consumer product industries decades ago. Whether we look at this problem as a product quality issue (the drop-off in quality of the last 5-10 minutes of ME3 is astounding, with defects in narrative content, editing, pacing, gameplay mechanics, graphics, and coherence that render it nonsensical) or see it primarily as a failure to deliver the product advertised (BioWare representatives clearly and in detail described a fundamentally different product than what was actually delivered), consumers have a legitimate basis for approaching the company with their complaints. BioWare is free to respond in whatever way they see fit, with the understanding that brand trust is at risk.

    I will, however, agree with two statements the author makes:

    First, I agree that Mass Effect 3 is a great product — at some points brilliant. Unfortunately, the most important part of the final installment of an RPG trilogy is THE ENDING. And here, ME3 fails so miserably it sends fractures back through all prior content.

    Second, to quote: “Enough is enough. This ‘controversy’ has to stop.” Hear, hear. This hate-filled, arrogant harassment and bullying behavior towards consumers — most of whom are long-time, dedicated gamers — by the gaming industry media is shameful.

    • James

      Speaking as a writer for this site, and someone gaming since the 70s, that last line about media vs gamers just isn’t going to fly. We are gamers, and there’s a complete lack of self-loathing going on. The mainstream media does enough of that for us, thanks.

      Keeping in mind I don’t personally have any investment in the Mass Effect series for this next bit-

      If Bioware made promises about the ending they didn’t live up to, consumers have a right to get their attention and find out what the hell that was all about. If Bioware leaves them high and dry, no answers and no explanations, then Mass Effect can join Star Wars in the land of mis-managed space opera.

      While I didn’t play Mass Effect, I loved Lost right up until it became clear I wasted 6 years of anticipation for an ending that only satisfied the writers. (I have no idea how a show like Fringe, where every answer makes sense and generally feels satisfying, can come from the same studio.) Lost’s journey was great, but the destination a complete waste of time, and I’m never bothering with that stupid show again.

      Well crap. I’ll still argue that nobody’s strong-arming, hating, or bullying you, though.

      • shephard987

        Forgive us if we sound as if we’re completely pissed off at you or anyone on here. The situation has been one that is highly judgmental on both sides of the issue. We are backing up our reasons with well thought out comments and conversations.
        That line with the media vs gamers became all too real with dozens of articles that brand us immature and incompetent, needy fanboys and fangirls. Videos from IGN and other sources deem us as some kind of highschool teenagers.
        Those accusations are simply based upon opinions in which the writers of those articles don’t research one or both sides of the issue.
        All we ask, especially before writing an article about the state of the situation and our movement, some reasonable research has to be done.
        Otherwise, yeah, it is just bullying.
        While some of our members are a bit too vocal in our cause, i.e. calling names and such, their actions should not cast a shadow upon everyone affiliated with them.
        Forgive us if we sound aggravated.

        • Khris G

          Thanks Shep!

  • Khris G

    Lets face it… there are things about gaming history we wish could be rectified. First on the list for me is to change the fate of Aeris. Who didn’t think that was one of the biggest tragedies in game history? You even find weapons for her well after Sephiroth punches her ticket. You know what, I was a little mad that Revelations wasn’t a bit more than what it could have been… so we should probably call up Ubisoft and have them rearrange a few things. Red Dead Redemption anyone? Who REALLY wanted to become the whiny little brat after all that hard work you put in with Marston? Don’t get me started on Superman 64…

    I really love that all you hardcore gamers out there feel passionate enough to be enraged about the ending of an epic trilogy! Except here the gamers need to make a choice: are video games software or entertainment? Unfortunately, the choice was already made before you even spent money on the game.

    In this context, its an art form, AND a form of entertainment… and I feel the pain. Fans demand satisfaction because they simply weren’t fulfilled by the climax (giggidy). Still, the game is a piece of art, and no one ever said art was meant to make you feel gushy inside. Sometimes art sucks. Sometimes the ending of a movie is frustrating. Deal with it.

    Then again, there have been plenty of times where people marched out of the theatre, walked straight to the ticket booth, and demanded they get their money back. I partly agree with Mistletoe… someone needs to seriously ask ‘where’s the gamer’s ticket booth????’

    But Mistletoe… this is still a software, right? So how would you suggest things change now that games are evolving passed the point of purchasing a right to play? What you and a lot of other people are asking is to overlook the fact that this is software, and focus solely on the opinion that this is art/entertainment. The sad fact is that there is no video game ticket booth because we agree to participate in the software that someone else created. Dack is right in the sense that when it boils down to it, the anger is being poorly directed. Want something changed? Don’t change the ending of one game… the game was purchased, and you agreed to it when you forked over sixty bucks. Gamers feel like BioWare wasted their time, so why not spend time wisely and change the way games are viewed by attacking the laws that govern all game software?

    Layth12, if Bioware hadn’t made this game, none of us would be discussing the topic. Are you saying we don’t need them in any way???

    Silveralen, I know what you mean. You’re talking about the fact that you (and many others) feel like we weren’t told the truth. Extra life lesson #1: Don’t believe everything you hear.

    Dack, someone should start a charity to fight charities that fight endings of games… but I bet some jackass would make a charity to fight our charity.

    My advice to our livid players out there: if you feel so passionate about something that you need to stand up and fight for it, then maybe you need to switch career fields and become a game designer. Or instead of spending money on a pointless charity… invest in DECENT game publishing companies (they’re out there) so the gamers who KNOW you, who UNDERSTAND, and who are truly HARDCORE… can make the games you want to play!

    I’m completely serious. Some of the greatest film makers of all time were people who challenged the big production companies to make better quality films.

    If you don’t feel like making games, then you have to choose from what you got… and right now, good ending or bad ending, Mass Effect 3 is still one of the greatest games released lately (production value, etc.). Literally, you could play a LOT worse.

    So be like me when I watch Moulin Rouge and just turn it off shortly before Nichole Kidman starts hacking up a lung. Now THATS a depressing ending! :D

    • mistletoe

      I’m sorry, but there seems to be a pretty glaring lack of clear and consistent reasoning in pretty much all of your responses. So much so that I’m kind of at a loss for words both as to how and where to begin addressing them.

      To start, the FF7 analogy doesn’t apply. If the Retakers were only upset over the fact that the ending didn’t involve a white picket fence and little psychotic biotic babies (at least for me) or even just a living protagonist, it would. But we aren’t. So it doesn’t.

      With respect to what you addressed specifically to me, I might just be misunderstanding (to be honest, I don’t understand at all) where you were going with the “software vs. art” argument, but I don’t see what you’re getting at. The two aren’t only not mutually exclusive, they’re entirely unrelated. Video games are art/entertainment that is delivered in the form of software in precisely the same way movies are art/entertainment delivered through the medium of film (pictures organized frame by frame on photographic film).

      When you purchase video game software, you enter into a transaction wherein you agree to exchange money for the playing experience. When you purchase a ticket to a movie, you enter into a transaction wherein you agree to exchange money for the viewing experience. I’m sure you can see how the two are completely unrelated or, at the very least, completely analogous.

      That, however, is completely besides the point of my post, which you didn’t address to me but DID address to silveralan. Unfortunately, you did so very unreasonably.

      “Don’t believe everything you hear” grossly oversimplifies the matter and dismisses pretty much everything common sense holds to be true about accountability and responsible business practices. What we heard wasn’t rumor or hearsay from random, untrustworthy or outside sources. What we heard was directly from the lips of the people at BioWare. By that logic, no one should expect what is advertised from anyone. All culpability is thrown out the window under the pretense that lying or purposefully misleading should be expected and isn’t something to be upset over, which isn’t the case in any other area. Why should it be here? We’re upset that what was advertised to us by the company that created the content was ultimately not in line with the final product that we paid our hard-earned dollars for.

      I do sincerely feel I should take a moment here to thank you for being respectful and at least making an effort to be (or, at the very least, appear) open-minded in your responses, despite not seeming to follow through on many of them with coherent reasoning. A brief glance at the comments section of many of the larger-name articles will show that Retakers have endured as significant an amount of abuse from a considerable number of overzealous members of the gaming community who appear to have confused being an adult with being indifferent and cynical. Much moreso than certain media outlets have portrayed us as having dumped onto BioWare and EA. Even then, those people are operating independently of the Retake movement, who are open and clear about encouraging only civil and thoughtful discussion/criticism deserving of a company that has, up to this point, served us kindly and given us a franchise that is 95% genius.

      We’re just upset that such a CRITICAL 5% was mishandled on such a shocking scale.

      • Khris G

        Mistletoe, do you need a hug?

      • Khris G

        Aside from your unfair barrage of insults on the portions of my post that were simply my entitled opinion, I’m glad you’re speaking your mind. I purposely made note on several occasions in my LONG entry (sorry everyone) that I saw where both sides were coming from. And sorry Mistletoe, there are specific laws in place that govern software that differ from other mediums of entertainment. Hence my entire conversation topic about where games need to ultimately fall.

        Do I think it’s unfair that BioWare unfairly represented content? OF course! Am I surprised that the developers didn’t announce “Uh-oh, these guys are gonna’ hate this?” Not at all. Do I think gamers should get the chance to speak their mind? Of course! Do I think some of the recent events are a bit outlandish? All I can say is that I think there are smarter ways to go about it. In the end, I mean if nothing results from all the fund raising… gamers are just going to be out even more money. Then who keeps the donated money? Deep down I’d love to see the gamers snowball a movement that brings about a DLC patch for an alternate ending. Are you kidding? That would be awesome. But like I asked before, since this is clearly not the best solution (and I, too, was being sincere Mistletoe. It’s just hard to read sincerity) how would you, an educated gamer, suppose this situation be handled so that FUTURE developers don’t pull these shenanigans?

    • mistletoe

      I’d also be remiss not to point out that calling Child’s Play a “useless charity” is a pretty ugly thing to say. The charity drive was started to help garner attention from BioWare in a positive way as opposed to, as someone else said, spinning into negativity. Child’s Play is a charity supported by the gaming industry.

      The assertion that this should be handled through legal channels is another silly example of poor reasoning. The problem we have isn’t with the laws regarding this issue. When you consider that you’re asking us to try and fight through a labyrinth of legal processes to change the law in our favor over something that is the responsibility of the developer/publisher, I feel like a clear-thinking person would see that as much more ludicrous than advocating for an amendment to a mishandled and falsely advertised piece of art (which I truly don’t even ask or expect).

  • RHF

    The heck did all these comments come from?

    Anyway, I think fans have a right to complain. If Bioware boasted their ending so much, and fans felt no closure for it, *note I have not seen this ending or played any of the ME games so what I have probably means nothing*, then the thing they can do to show it, besides death threats and poorly constructed insults, is to not support their next project.

    Just like with everyone’s current relationship with George Lucas and Star wars, and how he’s been treating that series as of late.

    Just my own thoughts, take them as you will