• Reviews
    • 3DS
    • PC
    • PS3
    • Vita
    • Wii U
    • Xbox 360
    • Mobile
  • Previews
  • Features
    • Interviews
    • Imports
    • The Bin
    • Graveyard
    • Raising ‘Cade
    • Never Forget
  • Videos
  • Podcast
  • LiveStream

E3 2012: Spec-Ops: The Line Hands-On


Posted by Adam Beck on 10 Jun 2012



Don’t you hate it when sand gets in your shoes? Well, expect a hell of a lot of that in Spec-Ops: The Line. Taking the role of Captain Martin Walker, you command the Delta Squad, an elite task force sent to Dubai after a nasty sandstorm hit the city and left only war and death. Releasing later this month, we take an early look at what you can expect from this war-torn adventure.

While a desert-based setting mixed with the Unreal engine seems it would only produce “current-gen” visuals, the color and uniqueness of Dubai lift the game above the expected. The gameplay mechanics are pretty much what you have come to expect from third person shooters, though. You aim down the barrel of your gun and pull the trigger. You will be forced to pick up ammo caches scattered across the map, or swap to a different weapon to take out the opponents in front of you. The piece we were able to play occurs farther into the game when everything has gone to hell and Captain Walker is battling with his inner demons along with gun-toting middle easterners.

Captain Walker is not a good guy; he is a man who does what he is told instead of listening to his intuition, not to mention every other word coming his mouth is an expletive. It’s refreshing to show the life of a soldier struggling with things, instead of just some average Joe questioning himself.

The demo has you find your fellow soldier and proceed to survive waves of enemies that spawn. Progressing through the level, we fought off the various forms of enemies, some who were coated in armor from head to toe and some who fought bare. The environment affected the gameplay only slightly when a sandstorm hits as you make your way onto a beached yacht. Your vision becomes hampered and you’ll have to rely on instinct to find where to run and how to progress. Although not experienced, we were told the environment will play a larger factor into the game, offering new and more creative ways to exterminate enemies.

The part of the game we played was no cakewalk. The demo that is available to the public is only a snippet of what to expect, while being much easier to progress through. Here we got a good taste of the tactful movements you have to perform, and the thoughtful and smart actions to accomplish in order to move forward and avoid being pummeled with lead.

Spec-Ops: The Line is a gritty, intense, edge of the seat thriller that left us wanting more. The combat feels like what you can expect from a third-person shooter, but the sound and environmental dynamics make this all the more enjoyable. Track through the bitter sand and fight your inner demons later this month when Spec-Ops ships to retailers.

Written by Adam Beck

Beck was born in the frozen tundra of Canada and he grew up with 4 fish and a pet mouse. He holds a bachelor's degree in awesome from the University of Tim Hortons. He has written for multiple publications including Bleep Blah, Bleck and The Escapist. His favorite games include a Playstation game that starts with Valkyrie.

Related Posts



WWE games lays the smackdown on Wii U…literally
May 15, 2013

XCOM Will Be Available for iOS Devices
March 28, 2013

The Casualties of War in XCOM: Enemy Unknown
August 24, 2012

Hot Links Around the Web

ZergNet

You must be logged in to post a comment.







   
  • Log In


    Lost your password?
    Register
    Forgotten Password
    Cancel

    Register For This Site

    A password will be e-mailed to you.

    Enter the text from the image.

  • Recent Posts

    • Get $10 in Microsoft Store Cedit For Registering E-Mail Address
      May 21, 2013
    • PS Store Update Goes Live
      May 21, 2013
    • Class of Heroes 2 Launches in Early June
      May 21, 2013
    • Review: Strike Suit Infinity
      May 21, 2013
    • Under $20 Gamefly Sale Begins
      May 21, 2013

  • Reviews

    • Review: Strike Suit Infinity
      May 21, 2013
    • Review: Thunder Wolves
      May 20, 2013
    • Review: Resident Evil Revelations (HD)
      May 19, 2013
    • Review: Tiny Token Empires
      May 18, 2013
    • Review: Reus
      May 16, 2013



  • HG Twitter Feed

    • Battlefield 4 Announced for Xbox One and Playstation 4, China Rising Expansion Pack http://t.co/4F3rTd7U3D #battlefield4 #xbox about 3 hours ago from web Reply Retweet Favorite
    • Thief Confirmed for Xbox One http://t.co/0N0WYYnsV2 #thief #xbox about 4 hours ago from web Reply Retweet Favorite
    • Xbox One Pad Gets Inspiration From OUYA Pad http://t.co/E0NJkKm0Wi #xbox #ouya about 4 hours ago from web Reply Retweet Favorite
    • What? No Kameo 2? #xbox about 4 hours ago from web Reply Retweet Favorite
  • Recent Comments

    • Bradly on Neo Geo X Games Delayed (Again) Until June
    • XANA on Animal Crossing Gets a Fresh Start this June
    • Steve Hannley on The Bin: Siren
    • Nikola Suprak on Killzone: Mercenary Gets a New Release Date, Pre-Order Bonuses
    • Steve Hannley on Killzone: Mercenary Gets a New Release Date, Pre-Order Bonuses
  • Recent Posts

    • Get $10 in Microsoft Store Cedit For Registering E-Mail Address
      May 21, 2013
    • PS Store Update Goes Live
      May 21, 2013
    • Class of Heroes 2 Launches in Early June
      May 21, 2013
  • Yours Truly

    • About
    • Contact
    • Staff




Hardcore Gamer is a Registered Trademark of Hardcore Gamer, LLC.
All Rights Reserved. Copyright 2012 Hardcore Gamer.