Xbox One: Cloud Power

When phrases like “Cloud Power” are tossed around, it’s easy to picture a team of Flying Nimbus toting crime-fighters, punching, kicking and kamehameha-ing their way through hordes of evil-genius monkeys, and one clearly homosexual devil. But that couldn’t be farther from the truth. In reality, the Cloud isn’t something that’s been easy for Microsoft to explain, and while it’s no Voynich Manuscript, it remains a real mystery to most folks. Simply put, the Cloud makes online gameplay more fluid and intuitive; it allows for more persistent worlds, faster and easier updating and possibly a greater gaming experience overall. However, such oversimplification undersells its massive potential.

Microsoft Game Studios vice president Phil Spencer spoke to Game Informer about the Cloud, and explained why it’s something we should be excited about. “What we’re able to do with Cloud, is say, ‘Here are 300,000 servers. You don’t need to tell us what that demand looks like. You don’t even have to know.’ We will handle the scaling capability on the backend.” It seems that developers will no longer have to concern themselves with maintaining servers. Hopefully this translates to fewer servers closing when player demand drops, because everyone knows that MMOs are more fun with fewer players — at least when you intend on recreating the struggles of Chuck Noland in a fantasy-realm version of Cast Away.

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I suspect that even Microsoft isn’t entirely sure of what the Cloud could do in the near future, but here’s a list of cool things it will definitely be capable of:

  • According to a post by Jon Shiring, the Engineer working with the Cloud technology for Titanfall, the Xbox Live Cloud isn’t just a system for running dedicated servers. Sure, it offers consistent, low latency connections, but wheres the fun? Well, Shiring points us in the right direction. “Look at Forza 5, which studies your driving style in order to create custom AI that behaves like you do. That’s totally different from what Titanfall uses it for, and it’s really cool!”
  • You can access all of your games and content from any Xbox One. Do you actually have friends that invite you over to play? Good for you! Share your games with them on their console by simply signing in. Are they like my friends and you can’t trust them with your personal information? Bring your Xbox with you.
  • A more streamlined experience for multiplayer games. Wouldn’t it suck if a game you were in the middle of had to update mid-session? Not anymore. Now, with the help of the almighty Cloud, updates are seamless and your kill-streak will be unaffected. Of course, the Cloud can’t do anything about your Doritos crumb covered fingers or acne.
  • Better matchmaking! Unfortunately, after some quick research we discovered that said matchmaking involves other gamers looking to play the same game. While this isn’t nearly as exciting as the prospect of actual human connection, we’re content with being able to hop in to our games at greater speeds.

If you’re still not convinced, you’re probably an ex-Apple employee from the development team responsible for the Apple Pippin. If you need more information from the suited beauts themselves, go ahead and click these words here, they’ll lead you somewhere relevant. Probably.

  • BenWylde

    It sounds more like “people without internet are screwed” or just have less than half of the features aviable.

  • tAnt0

    Well sounds good on paper, but we’ll see how it holds up once it’s released.