Ocelot Society Founded and Developing Event[0]

New development studio Ocelot Society has officially announced its formation as of today, having been created by former employees from publisher Ubisoft and developers Amplitude Studios and Tequila Works.

Receiving funding from the French National Centre for Cinema and the Moving Image, Ocelot Society is situated in Paris, France, and is the brainchild of three individuals: Leonard Carpentier, Emmanuel Corno and Sergey Mohov.

According to Ocelot Society’s press release, the studio is in the process of developing its new title, Event[0], which is described as “an award-winning first-person 2001: A Space Odyssey-inspired narrative game about an AI.”

The studio’s debut IP has a ten-person team working on its development, including three artists, two programmers, two game designers, a user experience designer and two sound designers.

“Our goal is to seek new ways to play (both as a business and regarding video games that we produce) and disrupt the status quo,” Emmanuel Corno said. “We believe in high production values for the next generation of indie games while staying creative at all cost.”

As it’s an independent studio, Ocelot Society has placed a significant amount of emphasis on Event[0], saying that “The future growth of Ocelot Society will depend on the success of Event[0] and the scale of the company’s future projects.”

Event[0] is scheduled for release in the summer of 2016.

Courtesy of Ocelot Society’s website, check out a previously released trailer for Event[0] below.