Game designer Alejandro Arque Gallardo has revealed that developer Dontnod Entertainment “never feared” that the episodic adventure title Life Is Strange would be criticized for “being too indie.”
Appearing on the latest installment of the Blackwell Podcast, Gallardo spoke candidly about his experience of working on Life Is Strange, how he became involved with the title and dismissing any reservations that the development team had on the project.
“So, for being too indie, […] we never feared that,” Gallardo said. “I mean, it’s not a big triple-A game, yeah, but that was never the intention anyway. So we wanted to do something that felt indie. You know, kind of like Sundance movies […], because the game is different.
“So, you know, the story needs to fit the game that needs to fit the visuals [and] the audio, so everything needed to fit.
“For example, some people say why is [it] not that realistic [of a] game, or why the graphics are not better? The graphics are great! Because they show what we want them to show, you know. It’s not realistic. We never intended that. It doesn’t fit the story we want to tell. So yeah, there was no fear.”
The Blackwell Podcast previously featured Hannah Telle, the voice actor for Maxine Caulfield, on one of its episodes. During her appearance on the show, Telle said that she would be a “100 percent yes” to reprising the role of Max in a potential sequel to Life Is Strange.
When Hardcore Gamer had the opportunity to interview Telle in 2015 (prior to the release of Episode 5: Polarized), she insisted that working on Life Is Strange was the “greatest honor.”
“Every day, I have at least one moment where the success of the game blindsides me and I have to remind myself that this is real!” Telle said.
Last week, Square Enix and Dontnod Entertainment released a whole batch of Life Is Strange avatars for PlayStation 4.
Meanwhile, Life Is Strange received a new Japanese cinematic trailer ahead of its launch in the country in March. The Japanese version of Life Is Strange, which Square Enix announced in September of 2015, will be available on PlayStation 4, PlayStation 3 and PC.
For more on Life Is Strange, check out Hardcore Gamer’s full review of the episodic title here and also our individual reviews for Episode 1: Chrysalis, Episode 2: Out of Time, Episode 3: Chaos Theory, Episode 4: Dark Room and Episode 5: Polarized.