Vita Memory Requirements Aren’t So Bad

If you’ve been interested in getting a Vita, or perhaps more importantly, have been bitching about not getting a Vita, one of the hot-button issues has been that games require incredibly expensive memory cards to be played. Thankfully, A handy list has been compiled outlining how much memory the launch titles will consume — and it’s not bad.

To play 14 of Vita’s launch titles, you’d only need to set aside 255MB. If you don’t download PSN games, a 4GB card should be sufficient for any retail game you could ever play.

Here’s the full list (thanks to Joystiq):

  • Asphalt: Injection – None!
  • BlazBlue: Continuum Shift Extend – 2MB
  • Dungeon Hunter: Alliance – Zilch
  • FIFA Soccer – 160MB
  • Hot Shots Golf: World Invitational – 4MB
  • Little Deviants – 1MB
  • Lumines: Electronic Symphony – 2MB
  • Michael Jackson: The Experience HD – 300KB
  • ModNation Racers: Roadtrip – ~1MB (1056KB)
  • Rayman Origins: 5MB
  • Shinobido 2: Revenge of Zen – 4MB
  • Ultimate Marvel vs. Capcom 3 – 4MB
  • Uncharted: Golden Abyss – 64MB
  • Wipeout 2048 – 8MB