Castlevania: Lords of Shadow was a surprising hit that featured a well told story through cinematic gameplay. Mixing elements from God of War and Shadow of the Colossus ensured that the game was something special. PC fans will be happy to know that, even though you won’t be able to play the first game in glorious 1080p and at 60fps, MercurySteam’s upcoming sequel will be headed to the Windows PC platform day-and-date with the console versions. Great news considering the first game’s technical issues (mainly running at sub-30fps).
“Castlevania: Lords of Shadow successfully rebooted the franchise but now we want to go further and exceed people’s expectations on what to expect from the sequel,” says David Cox, Producer of Castlevania Lords of Shadow 2.
“This new game tells a much broader tale and one that spans centuries. It is a game that pushes whatever format it is on to the absolute limit, and we are delighted that Castlevania: Lords of Shadow 2’s rich blend of first-class fighting, deep exploration and rich storytelling are set to delight and enthrall PC users, too. There’s a darkness coming and with our new game engine, we hope to deliver something truly special across multiple formats that will set new standards for action adventure games.”