The Massachusetts studio seems to be having an abnormal amount of difficulty finishing Bioshock Infinite as it has been delayed once more. Originally slated for Spring this year, then October, then February of 2013, and now March, Bioshock Infinite just can’t catch a break. The good news, however, is that you can see a pattern in the delays and this should be the final one… we hope.
Ken Levine talked to Eurogamer stating that the team will be putting in “three or four more weeks for polish and bug fixing,” resulting in a March 26th launch date. It certainly is disappointing and hopefully there’s no difficulty in polishing up the game because I doubt fans can handle pushing it back again, but hey, a delay is always temporary while a bad game will always be bad.