Yesterday, we got a taste of the narrative inspiration in the upcoming The Bureau video game, but today we get something that’s equally important. Whether it’s stylized 2D art or high polygon count, the art department in any studio is an important aspect to video game and film development.
2K Games has released another developer diary, this time around the the darker and grittier art style. Taking place in the 60s, the team had some guidelines and restrictions to follow, but in the process, they have crafted a much more realistic tone. The Bureau: XCOM Declassified will be out on Xbox 360, PlayStation 3 and PC August 20.