Alright, so, I think it’s safe to say that we have Wii Sports to thank for a large bulk of the original Wii’s sales. Selling a system that’s simple to use bundled with a game that’s incredibly simple to play was clearly a working strategy. A strategy that has not been used in the sale of the Wii U. Instead of tying-in something like “Wii U Sports,”,the more expensive version of the system came with Nintendo Land, a game that is, comparatively, very complicated. Nintendo has decided to make an attempt at reaching its more casual audience with “Wii Sports: Club,” and I can’t imagine it will work as well as they think.
Instead of tying the game in with the cheapest Wii U package on the market, Wii Sports: Club is a digital download, that isn’t free at all. Downloading the game will allow you to play anything you want for twenty-four hours, but if you want to play after that, you’ll either have to buy another one-day pass for $1.99. If you want to have the games permanently, they’re $10 a pop.
I’m not entirely sure if Nintendo realizes who, for the most part, was buying the Wii for Wii Sports. Elderly people. Elderly people liked the simple interface, and the simple sports games. With Wii Sports: Club, not only will each activity cost money, but to download it you’ll have to navigate through Nintendo’s eShop, a feat that may prove frustrating for older people. On top of that, a whole lot of people don’t own the console yet. And with it’s price still being pretty high, I can’t imagine the fact that you can play up-res’d Wii Sports games at somewhat exorbitant price will be a selling-point.
Tennis and Bowling will be available on November 7 for $10 each, and the rest of the sports will be releasing at a later date.