Wow. It’s not often that the maker of something apologies for its existence mere days after its released. I mean, Joel Schumacher still hasn’t even expressed regret for Batman & Robin, has he? Yet just three days after its release, NBA Live 14 Executive Producer Sean O’Brien has apologized for letting fans down with its release. In an open letter posted on EA Sport’s website, O’Brien admits that fans are disappointed with aspects of the game and apologies it didn’t live up their expectations. He admits the game is too hard to learn and that the graphics and animations aren’t up to snuff:
“You’ve also let us know that you’re disappointed by the graphics and animations, and I can tell you that we are committed to making drastic and immediate improvements,” says O’Brien. “In order to get gameplay up and running this year we had to prioritize. We felt authentic gameplay, control and the connected experience would provide the best foundation for the future. As a result, game visuals and animation polish suffered. Improvements on these fronts are also in development now for NBA LIVE 14. You will notice in the coming weeks and months that the game’s visuals and animation will improve significantly.”
He goes on to say that the team is working as hard as they can to improve the game and strive to build the franchise with subsequent releases.
Well, at least NBA 2k14 exists.