Tomb Raider was one of the best games of the year, thanks in part to its incredible visuals which pushed last-gen hardware about as far as it could go. As such, it seems like the perfect candidate for a next-gen re-release as the power of the PS4 and Xbox One will only enhance an already fantastic looking game. Some, however, are understandably miffed that the game will cost a full $59.99 when released on January 28. After all, the Xbox 360 and PS3 versions can be had for around twenty bucks brand new and the PC download for only eight.
Developers Crystal Dynamics held an AMA-style Q&A on the official Eidos forums and answered quite a few questions about the game. One of the most interesting, however, explained the above situation. In response to the question “Do you think it’s justified to sell a full-priced upgrade of the game so soon after the original’s release?,” Crystal Dynamics Executive Producer Scot Amos answered:
“It’s a great question and while I don’t control sales or prices, what I do know is that Tomb Raider is an awesome game. It has received many nominations and has an amazing fan base that keeps us striving to always deliver the best and always pushing ourselves to even do better. If it was “only a facelift” AND we were only reselling it on the same platforms we’d already shipped it on, I would see your point. But as we’re selling it on a new platform, with a lot of development work put in to custom craft it for the new platforms; with the new additions for the aesthetic, the physics, the particles, the lighting – taking advantage of next-gen features – so I absolutely stand by our decision to offer up Definitive Edition the way we are. We’d love for every Tomb Raider fan to get to experience it on next-gen. We are definitely looking to draw in those folks who may not have experience it yet on the last generation so they can experience this version on next-generation. But even for existing hardcore fans, we are confident in the offering we have as an excellent enhanced experience above and beyond what we’d previously provided. We wouldn’t bring it to you all if we felt otherwise. You are the reasons we do what we do.”
So there you go. It’s going to cost $60 because it’s awesome and you have to deal with that. Some of the Amos’ explanation is reasonable and understandable as quite a bit of work went into re-releasing the game onto next-gen platforms. But it does seem like he’s missing the point that although it’s a great game, it’s one many have experienced and can be had for a lot less now. No one is disputing that the game is worth $60, but so was Gears of War in 2005. Still, it’s Square Enix’s decision at the end of the day and at the very least it’s promising that Crystal Dynamics seems impressed enough with the final product that they have no issue with its price tag.
Do you plan to spend $60 on the next-gen re-release of Tomb Raider? Sound off below.