Puyo Puyo Tetris to Feature Cross-Play, Gives Us Even More of a Reason to Import it

There will inevitably be a bevvy of fantastic games to hit consoles and portables in the year 2014. Already, it’s shaping up to be one of the stronger years for the medium of video games. But while so many are fixated on the bigger titles, some are grossly overlooking the release of Puyo Puyo Tetris. In all of the PS4/Xbox One hoopla, it’s possible that Puyo Puyo Tetris slipped under gamers’ radars. While that very notion is depressing simply to think about it, it’s a possible truth that needs correcting.

Puyo Puyo Tetris is exactly what it sounds like: a crossover of Tetris and Sega’s famed Puyo Puyo puzzler series. As we know at this point, the Japanese love them some crossover action; thus, their love affliction is spilling over to these two coveted puzzle games. The best part of it? The game plays exactly how it sounds/you want it to. One player plays the game in traditional Puyo Puyo fashion, while the other indulges conventional Tetris gameplay; when one clears their screen of blocks, or unlocks a combo, they send over a chunk of grey blocks meant to deter their opponent. Of course, there are a slew of game settings available to boot, including a campaign mode and one where the mechanics swap constantly between the two games. Needless to say, Puyo Puyo Tetris is sure to incite all kinds of madness and friend-ending arguments, which is why it’s on our radar.

Therefore, today’s news is all the more tantalizing, then. It’s been confirmed, via Famitsu, that PPT will utilize cross-play multiplayer. What this means is PS3 and Vita players can game together, in addition to 3DS and Wii U players being able to go head-to-head, as well. Better still, the title will include a replay save feature to \ensure players sharpen their skills to a fine point. Wonderful, right? Right.

Puyo Puyo Tetris is due out February 6 for PlayStation 3, Vita, Nintendo 3DS and Wii U. So mouse on over to your favorite import shop and get to ordering! After all, we need foes to crush.