Scott Amos Breaks Down The Next-Gen Lara In Tomb Raider: Definitive Edition

Tomb Raider was among one of the best games of 2013 both as on overall title, but also graphically.  Lara in particular was a highly detailed character despite the limitations of the PS3 and Xbox 360.  Well the Tomb Raider: Definitive Edition is coming to PS4 and Xbox One next week with a whole list of visual improvements.

In a new trailer, Executive Producer Scott Amos breaks down what exactly Crystal Dynamics did to create a next-gen Lara Croft.  These include remodeling her head to give it more detail, creating HD textures not capable of being rendered on PS3 and Xbox 360 and also giving her hair its own physics simulation.  Special attention has also been paid to her skin, which now changes depending on what’s happening in the game.  Blood, mud, scratches, sweat and water are all visible.

Tomb Raider: Definitive Edition is similar to a Game of the Year version of a game.  It will include all of the DLC released for the game along with some behind-the-scenes goodies.  Thanks to the power of the PS4 and Xbox One there will be a significant graphical improvement over PS3 and Xbox 360.  Those hoping for new single player content or a cheaper price will be disappointed.

Tomb Raider: Definitive Edition is out January 28 for PS4 and Xbox One.  Check out all of Lara Croft’s improvements below: