Call of Duty 2014’s Development To Focus On Next-Gen Consoles

One of the biggest complaints against Call of Duty: Ghosts from fans is that the game didn’t really look next-gen.  Despite sporting a brand new engine the game didn’t look all that good when comparing it to Battlefield 4, Killzone: Shadow Fall or Ryse: Son of Rome.  A big part of this is because Ghosts was developed first on PS3, Xbox 360 and Wii U and then brought to PS4 and Xbox One.  Well, Activision has assured us that won’t be the case with Call of Duty 2014.

Activision CEO Eric Hirschberg confirmed to IGN that Sledgehammer Games, the developer of this year’s Call of Duty, is approaching development with PS4, Xbox One and PC as the priority consoles.  “Sledgehammer is approaching this as a next-gen-first development. Obviously in the console-transition year, anyone who developed a cross-generational game last year had to deal with the fact that the technology of the next-gen platforms was still coming into focus and changing quite a bit during the development process…. Now that we have the next-gen hardware out in the marketplace and solid, that is our primary development.”

Of course the game isn’t going to be a next-gen exclusive title.  While the install bases on both PS4 and Xbox One are rapidly growing, there are still a lot more PS3s and Xbox 360s out there.  To that, Hirschberg says the game will still be great on PS3 and Xbox 360. “There are still a lot of people playing on current gen,” says Hirshberg “and we want to deliver a great experience for them as well. But it will be a next-gen-first production and the current-gen game will be a version of that.”  No mention of the Wii U was made.

Call of Duty 2014 is out sometime in November on PS4, Xbox One, PC, PS3 and Xbox 360.  We should be getting our first details about the game sometime this Spring.