Yet another title has been confirmed to run at a lower resolution on Xbox One compared to PS4. Square Enix and Eidos Montreal’s Thief launches next week, and will run at a native resolution of 1080p on PS4 and 900p on Xbox One. However, both versions will run at 30 frames per second.
Game Director Nicolas Cantin confirmed the news to Eurogamer, but stated that it’s rather hard to notice the difference and no content has been changed. For the design of the game, the resolution made no difference in making sure that the PS4 and Xbox One versions contained the same content.
“As developers, no,” he continued. “As engineers, yeah. The engineers, for sure. But for us, as creative director or art director or level designer, we gave the same data. After that it’s a more technological aspect of the game. The engineers have to manage that.”
Thief is the latest of many Third-Party games to be confirmed to run at a lower resolution on Xbox One compared to PS4. Yesterday it was confirmed that Metal Gear Solid V: Ground Zeroes would run at 1080p on PS4, but only 720p on Xbox One. Rebellion recently revealed that the problem with the Xbox One is its eSRAM.
Thief is out February 25 on PS4, Xbox One, PC, PS3 and Xbox 360.