BioShock Infinite contained a mode called 1999. It was the hardest difficulty available in the game and players really dug it. So, it makes sense that a similar mode is coming to BioShock Infinite: Burial at Sea Episode 2.
1998 Mode gives players a whole new level of challenge not seen before in a BioShock game; completing the game without killing a single enemy. Players will play as Elizabeth and are given new weapons that are non-lethal. Of course, it’s still going to be an extremely difficult game to get through. 1999 Mode will still be there for people who want the added difficulty, but don’t want to play non-lethally.
“In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics,” said creative director Ken Levine. “As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthrough’s. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”
BioShock Infinite: Burial at Sea Episode 2 will be the last entry in the BioShock franchise for Irrational Games, and will be the swan song for the studio. Last week, Levine revealed he was laying off all but 15 members of the studio to form a brand new studio focusing on narrative games. BioShock is still a property of 2K Games so another studio could take over development of the franchise.
BioShock Infinite: Burial at Sea Episode 2 is out March 25 on PS3, Xbox 360 and PC.