In addition to the virtual slap-fights over console superiority, the ongoing battle between Microsoft’s and Sony’s “legionnaires,” and an uncomfortable amount of name-calling across every video game site on the web, the feud — which is often downright ridiculous — does occasionally reveal some solid truths in the process.
Globalisateur, a member of the Beyond3D forums recently discovered that the PlayStation 4 version of The Lego Movie Videogame uses supersampling from a resolution higher than 1080p. In his post, he points out the differences between horizontal resolution in both versions of the game in a series of images. “Both use the exact same AA but PS4 has a better horizontal resolution. I suspect native 1920×1080 resolution for XB1 vs 1920×1200 for PS4.”
Globalisateur’s post prompted eurogamer to update their analysis of The Lego Movie Videogame, suggesting that the resolution is more likely to be 1920×1280. Indeed, both the Xbox One and PlayStation 4 versions run at native 1080p, and TT Games seems to be the first developer to utilize the PlayStation 4’s capabilities in such a way. While the minimal visual boost is negligible, future titles could prove to be interesting if such applications start trending within the industry.
If you haven’t played The Lego Movie Videogame and are curious in the slightest, check out our review.