The story’s the same: promises always exceed the hardware. That’s been Microsoft’s go-to system recently, especially with matters concerning the “cloud.” Games will be better, apps will be faster, and the unicorns will return to earth once more. Despite the far-fetched stream of ideas we hear about on a near-daily basis, Microsoft’s Build developer conference was host to an exciting new development that seems leagues less impossible. According to Principal Lead Developer Frank Savage, an emulator that will run Xbox 360 titles on Xbox One is in the planing stages — possibly farther along than Microsoft would care to admit.
While word on the development end suggests that the emulator is in the works, Savage made Microsoft’s place quite clear. “There are [plans], but we’re not done thinking them through yet.” It’s not so easy to bring the 360 experience to the One, according to Savage. “It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there’s nothing to announce, but I would love to see it myself.”
Microsoft’s launch of the Xbox One was a success, and it’s undoubtedly a console that will continue to grow — it’s simply growing at a pace that’s below expectations, and far beneath the reach of Sony’s PlayStation 4. Perhaps a form of backwards compatibility will invigorate the Xbox brand, opening a library of opportunities for gamer’s to experience.