Game of the Month: March 2014

March was a relatively easy month to pick out the best releases from. While there was a fair share of solid games, it was an easy decision which five of them should be nominated. Unlike other months of the year, however, none of them were indie. Perhaps the two worlds can exist in harmony after all.

Metal Gear Solid: Ground Zeroes

GotM-April2014-MGSGZ

Metal Gear Solid V: Ground Zeroes is a startling release and not because of its price point. For a series as iconic as Hideo Kojima’s bizarrely nonsensical stealth epoch to drop down its walls and open itself up to reinvention, Ground Zeroes is just that: a revolutionary new way to approach stealth in video games. With a dark and unsettling look into modern espionage and warfare, Big Boss’s story continues with panache, dripping with intrigue and keeping the player on edge at every turn. But it’s the free-form mechanics and the open-world that make Ground Zeroes such an important game for its series and genre. Multiple weapons, tactics, paths, missions and mechanics are introduced for the player to use, making a single map into a multi-layered playground of stealth. It’s the freshest take on Metal Gear seen in over a decade and it’s the perfect way to sharpen your sneaking skills for the upcoming Phantom Pain.

InFamous Second Son

GotM-April2014-Infamous

Sucker Punch has outdone itself with inFamous: Second Son.  Their third inFamous title had a lot of hype behind it, and for the most part it delivered.  Next-gen open-world?  Check.  Beautifully detailed?  Check.  Awesome new powers that make combat and traversing the world both fun and visually interesting?  Check.  inFamous: Second Son may falter in its storytelling, but its ability to keep you coming back for more is a testament to the gameplay’s design.  Devilishly fun and immensely beautiful, inFamous: Second Son is a true next-gen experience that anyone with a PS4 would be silly not to play.

Titanfall

GotM-April2014-Titanfall

Titanfall delivered on the potential showed in the beta in a big way. The fast-paced action was even more intense, and the graphics had a bit more polish on them.  FPS vets will likely enjoy the change of pace offered up by the David vs. Goliath battle of pilots against titans, while its easy to learn mechanics make Titanfall the perfect FPS for those who don’t normally enjoy the genre.

South Park: The Stick of Truth

GotM-April2014-SouthPark

A good South Park game? Impossible many said, but sure enough not only was The Stick of Truth passable fun, but a great game in its own right. This is a fairly massive adventure that features multiple lands (almost all of which we’d spoil if we listed), tons of unlockables, multiple characters and Taco Bell. Plus, the throwback RPG mechanics are richly rewarding. It may have taken years to finally surface, but Obsidian made sure it was worth the wait.


Winner: Dark Souls II

GotM-April2014-DarkSoulsII

It’s weird to be writing about why Dark Souls II is so great, because right now we hate it. We’re all stuck somewhere, whether that be on a grueling boss or somewhere around hour 75 post-credits. Yet we also love it and its demanding love/hate relationship. This is a incredibly well-designed adventure that doesn’t pander to the general public and is even more punishing than the original. Those who are willing to commit themselves will find one of the most rewarding experiences possible in the medium. You’ll die, you’ll curse, you’ll probably break a few controllers, but damn if it isn’t worth it.

 

As an added bonus, our editors named their personal favorites:

  • Steve: South Park: The Stick of Truth
  • Jeremy: Titanfall
  • Jake: The Walking Dead Season 2 Episode 2 – “A House Divided”
  • Matt: InFamous: Second Son
  • Nikola: Dark Souls II
  • Beck:  Dark Souls II
  • Lee: Dark Souls II
  • Kevin: InFamous: Second Son
  • Alex: Metal Gear Solid: Ground Zeroes
  • Geoff: South Park: The Stick of Truth
  • Bradly: Metal Gear Solid: Ground Zeroes
  • Dermot: Infamous: Second Son
  • Marcus: Luftrausers