Dying Light Delayed Due to Console Compromises

Remember Dying Light? You know, that open-world, free-running, zombie-killing, nighttime-horror-simulator with RPG elements? Well, it’s been delayed by developer Techland. In their newest press release, the company states that the game has been pushed to February 2015. It will, however, be coming to all major consoles as planned — excluding the Wii U, that is.

According to the statement issued, the reasons for the delay are of a wholesome nature. Techland simply doesn’t want a sub-part offering, but would rather ” fully realize [thier] vision of an innovative open world game.” Reportedly, the delay was made specifically to avoid comprises associated with multi-platform development. “We won’t need to make compromises or trade-offs on any of the five platforms we’re working on — that makes the wait more than worthwhile.”

Those with plans of picking the title up for a last gen console should be overjoyed, as their existence is likely the cause for delay. This, however, assures that the company is dedicated to providing an experience worth experiencing.