The industry wasn’t ready for the loss of Irrational Games, the studio responsible for the BioShock series. Most fans, myself included, were surprised at both the rapidity of the shutdown, and the lack of any levelheaded explanation. Since then, most key company folk have shifted to different projects — inducing Joe Fielder, the writer behind BioShock Infinite’s Burial at Sea DLC.
However, rather than chisel away at another project, at another company, with another, perhaps less kindred assortment of co-creators, Fielder and a select group of ex-Irrational friends decided that making games in the same vein of the company’s past titles was what they most desired. And with a focus on narrative, atmosphere and experiences that will allow for interaction with “fourth-dimensional space,” Day for Night Games was born.
Today, the young and independent company announced their first title: The Black Glove, a first-person game set in a theater that may or may not exist. The Black Glove, which will be seeking funding via Kickstarter, will involve altering the past for three theater performers. In a discussion with Polygon, Fielder explained that “the goal is to satisfy the whims of the creator, the critic and the crowd — trying to improve the use of these creators’ works in the present by changing their past.”
According to Fielder, the story and gameplay will be seamless, melding to create an experience in which “even a wrong turn, even misinterpreting a hint or just experimenting could produce interesting results.” While much of the game’s information — such as names of involved developers — is currently stored for the Kickstarter launch, Day for Night Games’ staff boasts both Robb Waters and Chad King, two of the many talented artists responsible for BioShock and BioShock Infinite’s incredible concept, environmental and character art.
The Black Glove will launch its campaign on Kickstarter next month.