Phil Spencer, the Head of Microsoft’s Xbox Division, has announced that developers will have access to more of the Xbox One’s GPU bandwidth thanks to the June Xbox One development kit.
June #XboxOne software dev kit gives devs access to more GPU bandwidth. More performance, new tools and flexibility to make games better
— Phil Spencer (@XboxP3) June 4, 2014
Whether or not this is a result of the Kinect being dropped from the system remains to be seen, but this is certainly good news for those who have complained that the Xbox One is under-powered. Granted, the system will never be as powerful as the PlayStation 4, as the technical specifications of Sony’s system do exceed those of the Xbox One. This could indicate the end of the bizarre 792p resolution phase that a number of titles, including Titanfall and Watch Dogs, are currently entrenched in. Hopefully this new development kit means that Xbox titles will show more parity with their PS4 counterparts.