Before ending Nintendo’s digital E3 event, Shigeru Miyamoto got one last teaser in. He spoke about his work designing gaming experiences that uniquely implement the gamepad, but didn’t name any titles specifically; however, eagle-eyed viewers will have caught a glimpse at what appeared to be a cockpit view on the gamepad with an open field on the television. Combined with a now-pulled interview on Time’s website, it appears Nintendo fans will be enjoying a new Star Fox game in the near future. The interview read:
In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.
That same interview revealed that Nintendo was trying for many years to bring Star Fox to Wii, but couldn’t make it quite work:
We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn’t find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It’s been maybe 6 to 10 months that we’ve been experimenting with it.
In fact, NOA President Reggie Fils-Aime nonchalantly confirmed a new Star Fox game while speaking with IGN after the show, when he said:
There is a Star Fox game.
We’ll be keeping our eyes glued to Nintendo’s Treehouse and round table events throughout the week, where we may see an official reveal of Star Fox on Wii U.