E3 2014: Oddworld: New ‘n’ Tasty Revitalizes a Classic Puzzle Platformer

The Oddworld Inhabitants have been busy over the past few years. After launching Stranger’s Wrath HD, fans demanded another HD update. This time though they were asking for a remake of Abe’s Oddysee. The calls of fans were heard and the developers set off to create it.


Oddworld: New ‘n’ Tasty is not just an HD update. They were able to grab the original game assets which helped save a great deal of money but still recreated many aspects. The action adventure puzzler will now have tweaked puzzles. This means that even old school fans will be able to find new ways to solve old puzzles. The 2D platforming retains its classic feel alongside the addition of ragdoll physics. These physics, alongside a new dynamic animation engine have helped make the game feel modern again.

Beyond these changes, there are also new areas to explore. Finally, due to the original Oddworld: Abe’s Oddysee being so difficult, a difficulty mode selection has been introduced. Now players will be able to experience Abe’s journey on easy, medium, or hard mode. Hard mode is the classic level of difficulty so long-term fans can feel right at home with the tough platforming puzzler. The main differences between difficulties include damage and ammo tweaks as well as amount and speed of enemies.


If Oddworld: New ‘n’ Tasty does well Oddworld Inhabitants hope to use the funds to create an Exodus HD. However, if they do really, really well then they hope to finally be able to work on some of the new characters, lands, and ideas they’ve got in mind. Oddworld: New ‘n’ Tasty is coming first to PS4 on July 22nd (July 22rd for Europe). Shortly after will be releases on PC, Vita, and PS3 (with Cross Buy). Wii U and Xbox One releases should hit by the end of 2014.