Three Indie Titles That Stay With You

Every once in a while you play one of those unique titles that just sticks with you. Weeks, months, even years after putting the controller down, parts of it still flash in your head as if you’d just played yesterday. That’s the mark of something truly different and worthwhile. We’ve made a list of three relatively recent indie titles that left such a mark.

1. Gone Home


Gone Home is phenomenal and a shining example of how to tell a proper story through your surroundings. The game tells a rather touching story, and not one I ever thought would be able to hit me in the way that it did. A title that leaves players questioning if it’s even a game, Gone Home breaks from the trappings of Dear Esther and its ilk by tasking players with solving a mystery. It also allows them insight into the lives of a number of characters.

While the game offers little in the way of replayability, the ending (a tear-jerker it is) is as memorable now as it was last year, and I still find myself missing a number of the characters, as silly as that may sound.

2. The Stanley Parable


The Stanley Parable is game all about choice and the lack thereof. Hard to explain it’s about narration and a sort of satire touching on the limits of game design and how player choice can be addressed within a game.

Most importantly, it’s just funny. Players will spend their short — if sweet — time following the direction of a largely humorous narrator, only to then decide whether or not the story he is telling is the story they wish to follow. He says go left, you may want to go right. You then sit and enjoy what unfolds. It’s an interesting little title and one that begs to be replayed with different choices made just to see the outcomes of those choices.

There’s only a handful of hours of content here, but it is well-written, humorous and witty. The game plays with you as much as you play it. You poke, it pokes back, and often times in a very entertaining way. At the end of the day, there’s nothing out there like it on the market, and it serves its purpose as being something truly original in the gaming space.

3. Antichamber


Antichamber is one of the most interesting puzzle games ever created. It does everything it can to mess with the player, leaving them questioning the puzzles before them, then questioning the way they look at puzzles in general, and in doing so, figuring out the puzzle itself by looking at it in a slightly different way. The puzzles aren’t hard as much as they are abnormal, leaving players questioning every move they make and everything they know about games themselves. It’s entirely un-intuitive while still being entirely engaging. It’s brilliant for this fact, and is only aided by a subtle sense of humor that serves to help the players along its maze of brain-bending trickery.

Antichamber is a must for puzzle nuts, but the approachable way in which they handle the puzzles themselves may allow for those adversed to the genre to step in and have a surprisingly good time with it.