You know what really grinds my gears? Microtransactions.
According to Vincent Pontbriand, senior producer at Ubisoft, Assassin’s Creed: Unity will allow players to “fast track” unlockables with real-world money. In other words, lazy players will be able to utilize gear without the hassle of progression, and benefit from a variety of in-game items without the onerous grind of actually playing the game. And Ubisoft’s justification for their implementation is as inane as it is intrusive. In a discussion with OXM, Pontbriand stated that if it “fits the gameplay, or the brand itself,” then Ubisoft is willing to take the risk.
Pay-to-win has been a popular trend in mobile gaming for quite some time, but it’s crawl into console territory is worrying. With Ubisoft, arguably one of the biggest and most influential developers in North America, on board the trend-train, it’s only a matter of time before we’re paying to skip cut-scenes, advance in level and save our game.
Ok, I’ll admit that’s a bit of a stretch, but it’s something worth thinking about. How do you feel about this addition to Assassin’s Creed: Unity? Let us known in the comments below.