Flappy Bird Developer’s Latest Game Will Make You Cry

I don’t know why (or how, for that matter), but Flappy Bird, the impossibly difficult side-scrolling adventures of an inebriated avian horror managed to slip into the “internet phenomenon” territory for a spell. In that time, Dong Nguyen, developer and possible asset-thief extraordinaire, made a boatload of money which, according to our watercraft specialists, is a real unit of measurement if you can afford to own one.

For the ten of you unfamiliar with Flappy Bird, it’s a game in which players navigate a bird through a series of eerily familiar obstacles. The catch? The bird has vertigo, an ear infection, and two broken wings. In fact, Flappy Bird is so hard, that the fictitious game magazine, ‘Never Wrong Gaming,’ called it “the polar opposite of a suicide hotline” and said, “it’s like a heroin overdose, only terrible.”

Fortunately, all the king’s horses and all the king’s men couldn’t stop good old Dong from bringing his brand of anger inducing art back into societies hands. Enter Swing Copter; essentially a vertical Flappy Bird. This time around, players will control a creature of unknown origins with a copter-cap on its head. The goal, similar in nature to Dong’s previous effort, is to dodge various girders and swinging mallets without smashing your phone against a wall in frustration — a symptom of Nguyen’s token gameplay (i.e., broken, awful, cheap, exploitative of the human psyche).

After watching the gameplay trailer posted by TouchArcade, it’s clear that Swing Copter is in cahoots with phone manufacturers. The critter you’re supposed to control sways with the grace of a jet-powered weeble wobble, twerking to the beat of silent dubstep. Like Flappy Bird, any measure of success is rewarded with a “game over” screen, and the only way to beat the game is to do so literally.

But by all means, don’t let that stop you from picking it up. Swing Copters launches Thursday, August 21. It’ll be available on iOS and Android and feature a one-time in-app purchase of 99 cents (eliminating those pesky ads that earned the Dong-meister nearly $50,000 a day at the height of Flappy Birds’ success).