…But only if the game nets itself two million downloads. That’s right: we said two million. This week’s Famitsu revealed an interview with Hironobu Sakaguchi, the creator behind the iconic Final Fantasy series, in which he stated that Terra Battle is taking a unique approach to how it evolves when launched this coming October for Japanese smartphones.
In the talk, Sakaguchi announced that the game will develop over time through what he is referring to as a “Downloadstarter” campaign. The concept is basically that of Kickstarter, but rather than acquiring crowd-funded money, developer Mistwalker will be adding new features based on the amount of times the game is downloaded. Here’s his breakdown of the whole thing:
- 100,000 downloads – New compositions by Nobuo Uematsu added
- 200,000 downloads – New characters by Hideo Minaba debut
- 300,000 downloads – Manga artist Nakaba Suzuki brought on board
- 1 million downloads – Terra Battle concert held
- 1.4 million downloads – Figure production started
- 2 million downloads – Console version development started
This is, at the very least, an interesting angle and one that actually may catch on, as it requires very little investment from the player, unlike something like Kickstarter. We’ll see how it pans out in the next few months once the game goes live.