Evolution Studios has been working fervently to restore the online portion of Driveclub, and the good news is that each week things seem to be inching nearer to that goal. The bad news, however, is that the game has already been out for a while, and this is the sort of issue that should have been fixed prior to launch. Following the news last week that most everyone should at least be able to play online, the new goal became to improve the online experience and iron out the last of the game’s server issues.
According to a Facebook post yesterday, it appears that Evolution Studios is one step closer.
“There are more servers coming online and there will be a significant server update to improve performance in the next 24 hours. We will also be running performance diagnostics around this update, but there shouldn’t be much disruption or downtime.
This server update will improve online performance across the game and it also brings specific improvements for multiplayer racing and leaderboard updates.
More improvements will follow as we make progress on Sunday and Monday, but we still have more work to do to get everything back on track before we can give you any bigger or better news. We will keep you up to speed.
As always we appreciate your feedback about online play as it improves and about your time with the game in general, so please keep sharing with us.”
While this is definitely encouraging, it is a bit disappointing to hear that the end still isn’t quite in sight. With more work to do, what was anticipated as being one of the big PlayStation exclusives this fall might not even be fully functional until winter. More so disappointing is that in the comments of their post, they admitted that the PS+ edition of the game is still a little ways away, stating that “[it’s] still temporarily on hold while we work to improve server performance.”
With much yet to be done with the servers, cheap gamers (like myself) will likely be waiting a while longer before partaking in Sony’s exclusive racer.