Newest Halo Patch Further Improves Matchmaking

Halo: The Master Chief Collection had a couple of hiccups in its online mode when it first launched. Many players were unable to get into matches entirely, and the online could have been best described as “completely broken.” 343 Industries was quick on the fix, though, and implemented many changes to get the whole process functioning. But just because it is now working doesn’t mean that they are done improving it, and they just recently announced a whole slew of additional changes and repairs.

The changes, which are copied from their site and posted below, further improve the matchmaking in the game in addition to ironing out some problems in the stability of the matches and an errant achievement not unlocking. More changes are promised to be coming in the following weeks.

Matchmaking

  • Made improvements to the way the matchmaking system handles player matching
  • Made improvements to the team selection process to improve team balancing
  • Made an update to the party system to improve searching with parties (2+ players)
  • Made further improvements to  how matchmaking progress is communicated to the player
  • Made an update to ensure that players do not enter a non-joinable state after searching for a match
  • Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
  • Resolved a variety of incorrectly displayed matchmaking prompts
  • Improved matchmaking roster presentation during team creation phase to remove roster flickering
  • Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
  • Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby

Party, Lobby, and Custom Games

  • Made an update to ensure that custom game settings persist between matches
  • Made an update to ensure that player’s player emblems load correctly when returning to lobby
  • Made an update to improve nameplate and emblem display
  • Improved the display of emblems in the “Games Session Details” screen
  • Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
  • Made an update to improve party stability after completing a matchmaking game
  • Made an update to ensure that players are joinable after playing a matchmaking game

Stability

  • Made a variety of updates to improve UI stability
  • Resolved stability issues that occurred while viewing medals in “Player Details”
  • Made an update to prevent stability issues caused by controller disconnects
  • Made an update to improve post-game-carnage-report stability
  • Made an update to address in-game stability for Halo 2
  • Improved matchmaking stability while searching with parties (2+ players)
  • Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
  • Resolved a variety of miscellaneous stability issues to improve overall performance

Achievements

  • Made an update to ensure that the “Zealot” achievement is unlockable