Nintendo Goes After Super Mario 64 Fan Remake

Nintendo’s legal team has issued a takedown notice on Roystan Ross’ fan remake of Super Mario 64.

The incredibly well done remaster of Super Mario 64’s first level, Bob-Omb Battlefield, was released last week by Ross for free via his blog. Ross used the free version of the Unity engine to accomplish this impressive feat. What Nintendo doesn’t like is the use of ripped files from other Mario games like the use of Mario, Goomba and Power Star meshes from Super Mario Galaxy.

On Ross’ blog he shares the following information about how he made the game and makes sure to give credit to the sources of his work.

“All the art and animations were done by myself, with the exception of the Mario, Goomba and Power Star meshes, which are ripped (without animations) from Super Mario Galaxy. A large portion of the sounds are from existing Mario games, while the ones I found and edited myself are from freesound.org. If I’ve used anyone’s work and missed a citation, please tell me in the comment section (or message me through the Unity forum). The UI elements were painted by me, based on the original Mario 64 user interface.”

Nintendo has filed for a breach of copyright on the Super Mario 64 video game (U.S. Copyright Reg. No. PA0000788138), for the use of their audiovisual work, computer program, music, and fictional character depictions. The game is still playable on Ross’ blog, but all mirrors are reported to be disappearing.