PlayStation’s Godzilla Stomps All Over its Predecessors

If you grew up loving the Godzilla movies on late night TV, or even catch the occasional marathon now on the El Rey Network, then Godzilla: The Game is for you. So many kaiju monster games have come out over the years, but none have quite captured the appeal of seeing two giant creatures destroy each other and the city they’re fighting in. Godzilla’s gaming history in particular has been iffy, with Godzilla Generations being cited as not only the worst Dreamcast launch title, but one of the worst titles on the platform.

Godzilla has been around since 1954 and 2014’s Godzilla film reignited the fandom. Godzilla: The Game is the first Godzilla game since Godzilla: Unleashed on the PS2 and Wii in 2007. The storyline follows up on the original 1954 movie with Japan studying Godzilla’s energy and turning G-Energy into a new power source. As a result of this, however, a new Godzilla has emerged.


Godzilla: The Game features a wide variety of modes, including a campaign, a one-on-one fighting game called King of the Monsters that is very similar to that franchise, Evolution mode, and online multiplayer. Online multiplayer wasn’t in the original Japanese released and was patched in, but for the international release, it will be included. The plot seems silly, but it should be for a kaiju game. It’s a genre built on absurdity and this embraces both the serious and silly sides of it.

One of the coolest things about the campaign is that Godzilla’s size will vary. He’ll start off at 50 meters , but thanks do destroying things like buildings, generators and vehicles — he’ll grow. Eventually, he’ll be over 100 meters in height. Campaign stages require a mix of destroying the generators, beating up the G-Force and maybe killing a boss or two. Any playable character can be chosen for the PS4 version, so you can mix things up a bit to find the character that best suits your play style.


King of the Monsters mode has the potential to be a show-stealer. You go through six stages and fight a different monster with an increase in strength as you progress. It’s a tiered system with low-end enemies to start before moving onto top-tier enemies throughout the franchise. Much like King of the Monsters on the Neo-Geo, destruction is going to be even more commonplace than usual in these one on one battles.

Evolution mode takes the progress made in the core campaign and turns it into abilities and moves that can be added to Godzilla. He can gain things like atomic breath upgrades, including one that lets him fly, or the original 1954 Godzilla’s white atomic breath. Silly things, like victory dances, can be obtained too and add a sense of fun to something that benefits from being a bit campy at times. Bandai Namco seems to understand what makes the series so fun to watch and why past games haven’t worked out so well, while others have.


If you grew up loving Godzilla films and always wanted a definitive version of a Godzilla game, this looks to be it. On paper, it has a lot of mode selection and that ensures that the game will have more longevity than other Godzilla games. Godzilla: The Game is set for a July 14 release, and seems like a must for all monster movie fans.  Hopefully, there’s a giant Godzilla marathon on El Rey right before the game comes out to promote it.