Halo 5: Guardians is billed to be 343 Studios most ambitious title yet, and with their focus on their new multiplayer game mode, Warzone, it’s shaping up to look that way.
The story of Halo 5: Guardians is a peculiar one. The hero of the franchise, Master Chief, is now being investigated by a team of Spartans; Master Chief is now an unknown friend or foe, a stark departure from the previous entries in the series. Chief is being investigated by a new group of non-bred spartans or those who have been given the title through merit and not children abducted and engineered.
Going with a style similar to that of Halo Reach, Guardians will be told with the use of two fireteams. Osiris, a group of Spartan-IVs, is hunting Master Chief and the rest of Blue Team are planning to get answers as to why he went AWOL. This squad consists of Jameson Locke, Holly Tanaka, Edward Buck and Olympia Vale. Blue Team consists of old Spartan IIs, or children kidnapped and bred to be soldiers. It’s made up of Master Chief or John-117, Frederic-104, Kelly-087 and Linda-058. Blue Team is one of the most recognized group of Spartans for feats so large they were considered a myth.
Keeping with the trend of large feats is 343 studios newest multiplayer mode: Warzone is a 12 versus 12 sandbox battle arena. What makes Warzone impressive is the fact that now Covenant and Promethean enemies will join the fight along with bosses. Maps will also be 4 times larger than they were in previous titles and every weapon and vehicle will be available.
Games will go to 1000 points and players can score points by the usual means of killing an enemy and by killing bosses or taking outposts. The boss kill goes to whoever lands the last shot and is worth a lot of points. The counter to boss fights is the fact that they will require a rather large group to complete meaning your base will be practically empty for the enemy team to take. While Warzone can be decided by points it also has an ultimate win condition. If you take the enemies base, their shields will be gone allowing you to destroy the core. Also if you capture an enemy base your team will start spawning marines to help along in the fight.
Halo 5: Guardians is definitely an ambitious title by 343 and they’re still working to balance out the game’s multiplayer problems reported during the beta. So far they’ve changed core movement speeds, taken the top end off sprint, brought up the base movement speed, nerfed auto rifles and further balanced out the damage with precision rifles.
While there is a lot of work being done and to be done to Halo 5: Guardians the title will not be receiving a second beta before its release. Halo 5: Guardians will be released on October 27 exclusively for Xbox One.