Microsoft: ‘Oculus Rift Will Not Work Natively With Xbox One’

Microsoft has responded to our request for clarification on this week’s rumor that the Xbox One will support the Oculus Rift when the final version ships next year: “To clarify, Oculus Rift will not work natively with Xbox One.”

That sounds pretty definitive, right? But now read the official statement the Microsoft spokesperson prepared on the matter:

“We’ve said that Xbox One will be able to stream games through Windows 10 to the Rift, letting you play Xbox One games in your own virtual reality cinema. This means you can play your favorite Xbox games on a cinema screen in VR – it will be like playing games in your very own theater. We have nothing further to share at this time.”

Call me a cynic, but using the words “at this time” sure sounds to me like it leaves open the possibility for a surprise announcement later, and personally, I still find it hard to believe that Microsoft won’t have something on Xbox One next year, but this is Microsoft’s current stance on the matter.

The rumor began when developer VRWERX put out a press release for its upcoming Paranormal Activity VR announcing that the game would be “released in 2016 for all major head-mounted displays including HTC Vive, Sony’s Project Morpheus, Oculus Rift; PC; mobile; and consoles, including Xbox One and PlayStation® 4.” We reached out to VRWERX for clarification on how the Xbox One version could work given that there’s no virtual reality headset currently slated to work on the system; VRWERX responded to say that the game would indeed work on Xbox One through the Oculus Rift.

However, Microsoft is claiming today that “Oculus Rift will not work natively with Xbox One” and that it has “nothing further to share at this time.”