Ubisoft’s Sales Fall due to Lack of Major Releases in Q1 2015-2016

Ubisoft has released their financial report for Q1 2015-2016, which ended on June 30, revealing that the company made €96,6 million. Though this was higher than the projected €80 million, it’s still a 73% decrease year-over-year.

During the 2014-2015 fiscal year, Ubisoft made €360.1 million thanks to the release of Watch Dogs in May. That single title caused a surge in sales for Ubisoft, and also led to the tremendous decrease this year. Simply put, Ubisoft did not have a major title release during Q1 2015-2016. Instead, the company relied on older games – Assassin’s Creed: Unity, Far Cry 4, and The Crew in particular – to surpass the projected €80 million.

The PS4 was Ubisoft’s bread-and-butter last quarter with 27% of all sales being on Sony’s flagship console. PC came in second with 23% of all sales. Xbox One and Xbox 360 each had 11%. Mobile secured 14% of all sales. Wii and Wii U were clumped together and came in dead last, earning Ubisoft only 3% of all sales.

Look at Q2 2015-2016, Ubisoft is projecting €90 million in sales. As for the rest of the fiscal year, Ubisoft expects sales to be stable compared with fiscal year 2014-2015. CEO and Co-Founder Yves Guillemot is confident that Ubisoft’s upcoming releases will be its strongest lineup ever:

“E3 2015 confirmed that the video games industry is in excellent shape. Gamers’ immense enthusiasm for the games presented at the show promises to maintain the current strong growth dynamic in the PC and console market. Ubisoft presented its strongest line-up ever, garnering very positive gamer feedback for our franchises’ latest opuses, including Assassin’s Creed Syndicate, Ghost Recon Wildlands and Rainbow Six Siege, as well as for our new brands For Honor and The Division. Fans told us that they particularly appreciated that most of our games could be played handson at our booth. E3 also was an opportunity to showcase our advances in multiplayer games, which should have a favorable impact on our digital revenues growth and on our profitability.”