A new mode, Supremacy, has been announced for Star Wars: Battlefront. Its best to think of Supremacy as Conquest, because that’s what it is. In Supremacy, both factions compete for five control points. Players will engage in all-out clashes on huge maps with ground troops vehicles, and her characters. So, yes, this is basically Conquest.
At the beginning of a Supremacy match, each faction begins with two control points, and the action goes from there. According to Dice, Supremacy is perfect for a player seeking all-out multiplayer action.
“When you spawn into Supremacy, you don’t have to move far to see a lot of friends – and enemies,” Lead Level Designer Dennis Brännvall says. “You’re thrown into a massive frontline, where your screen is filled with adversaries: infantry, Heroes, Walkers, and starfighters. You can prepare for very heavy and focused Star Wars action,”
“Using a character like Darth Vader to secure control points is great, as he can take increased damage before going down. Luke Skywalker and Boba Fett are great for moving swiftly between attacking and defensive positions, and giving you the edge against opponents in battle.”
Dice already anticipates numerous comparisons to Battlefield’s Conquest mode, and admit that Supremacy does take heavy inspiration from the classic mode. In fact, Brännvall is also a developer on the Battlefield franchise. One of his favorite Supremacy maps is Endor, which we have yet to see in-game (its only been shown off in the in-engine trailer).
“Supremacy is a game mode that will excite fans of the Conquest mode from Battlefield. That said, we’ve made several tweaks to improve the formula. You will always spawn close to the action when you enter Supremacy, so you’ll never feel isolated from the fight. By focusing on one key point at a time, players not playing the objective and camping on a hill somewhere will be a rare sight.”
Star Wars: Battlefront is out November 17 on PS4, Xbox One, and PC.