Drop Zone is essentially Star Wars: Battlefront’s ‘King of the Hill’ mode. Drop pods fall from the sky around the map, and the Imperial and Rebel players scramble to capture and control them. In this 8 vs 8 mode, the team that captures five pods, or control the majority of them once the match ends, is the winner. According to Dice, Drop Zone is all about action and quick thinking, and discourage camping close to the drop pods. Camping runs the risk of being attacked by explosives or Oribital Strikes.
“This goes hand in hand with our design philosophy behind many of the game modes in Star Wars Battlefront,” Lead Level Designer Dennis Brännvall explains. “We’re promoting the idea of a fast, action-packed game where you need to be mobile and think on your feet. Camping doesn’t really pay off.”
Drop pods contain Power Pickups, which contain powerful perks and weapons. Waiting around for it to open could be worth the risk, but the moment a pod starts opening, another pod will be put into play.
Drop Zone will be playable on all four planets (Tatooine, Hoth, Sullust, and Endor), and each map has been fine-tuned to deliver the optimal Drop Zone experience. However, Dice have not actually revealed what any of these maps will look like.
“Playing Drop Zone on the Swamp Crash Site on Endor is a personal favorite. The map has a couple of nice choke points but is overall very free-flowing and hectic, as enemies can attack from anywhere on that level,” says Brännvall. “The fight takes place around a crashed GR-75 transport ship with containers from the craft strewn across the landscape, and there’s one section with a waterfall overlooked by an Ewok village, where you have to jump down into the pool below in order to claim the pod, hoping no one’s hiding in the trees above waiting to pick you off.”
Star Wars: Battlefront is out November 17 on PS4, Xbox One, and PC. A beta will launch sometime this October for all three platforms.