The Division Allows Console Gamers to Prioritize Frame Rate Over Image Quality

In an uncommon move for a console game, Ubisoft will allow players on PlayStation 4 and Xbox One to turn off or adjust certain visual features to prioritize frame rate in its upcoming game The Division.

The news comes via an interview by Team Epiphany, where a Ubisoft developer was quoted saying, “You can disable certain lighting aspects to improve frame rates in the console versions. I don’t know of another game that does that. So if you want to choose frame rate over visuals, you can if you want.”

It’s rare to see a console game offer much control over the visuals of a game, much less allow players to choose whether they’d rather have a more detailed environment or a smoother frame rate. These options are standard fare on PC, so it’s an encouraging move to see a high-profile console game get that kind of control.

However, Eurogamer examined the game’s beta, which also features the visual settings, and found that turning down or off graphical fidelity options like chromatic aberration and image sharpening, didn’t actually affect the frame rate.

It’ll be interesting to see what, if any, effect those options will have when the final version of the game launches on March 8.