Developer The Coalition announced on Wednesday that a new title update has been implemented for the PC version of Gears of War: Ultimate Edition.
Adam Fletcher, community director for The Coalition, posted on the official Gears of War website the full patch notes for the fifth title update, with the developer addressing bugs and adding a couple of new features.
You can read about all of the main changes and improvements made to the Ultimate Edition’s PC version below:
- Added v-sync toggle to video options. Toggle “off” to not be limited by your monitor’s refresh rate. Note: This requires an OS update that can be found here.
- Added frame rate limit selector to video options. Use to reduce your frame rate if you are getting too much tearing, or choose unlimited to let the game render as fast as possible. Note: This option is best used with v-sync off. With v-sync on, it will force the game onto a refresh interval (render every refresh, every second refresh, etc.).
- Added anisotropic filtering setting to video options.
- Added FPS counter toggle to video options.
- Fixed a bug where post processing could become disabled.
- Fixed a bug where PSO’s could be created on the fly instead of read from the cache, causing hitches.
Today, The Coalition’s community manager, TC Octus, said that special community events in the Ultimate Edition’s multiplayer, such as One Shot One Kill and Raven Down 24/7, could potentially be kept in the rotation cycle for longer periods of time.
“We may look to do much longer-term special events in the future, but they’re on a rotation format for now,” he explained. “It’s something we plan to do later down the road, but not quite yet.”
The Ultimate Edition, which The Coalition announced at Microsoft’s E3 press conference in 2015, recently had its PC version launch in China, making it the first installment in the Microsoft-owned franchise to be released in the country.