Latest Revive Update Circumvents New Oculus DRM

Yesterday’s story on Oculus’s attempt to shut out Revive, a hack that allowed games purchased from Oculus’s store to be played on its competing Vive virtual reality headset, is already outdated as the Revive developer has reported progress in circumventing the new DRM measures.

In the release notes for Revive version 0.5.2, the developer makes it clear that “I really didn’t want to go down this path, but I feel there is no other way,” adding an appeal to players looking to use the hack for piracy: “I still do not support piracy, do not use this library for pirated copies.”

The release notes also point out that the latest version only re-adds support for Unreal Engine games and won’t yet work for Unity Engine games just yet, though support is coming soon.