Batman: Arkham Underworld Will Send You to the Madhouse

With Batman: Return to Arkham releasing in July, it’s not much of a surprise to see a slew of half-baked rushed gutter trash being flung from the rooftops only to rain down on the heads of unaware street walking mobile gamers. Not to say that mobile gamers are unable to sift threw what a good game smells like compared to a bad one, but with the rise of superhero’s dominating the cinema, many of us could be tricked into sinking precious dollar bills into an unworthy and pathetic excuse of an on-the-go past-time pleasure.

Now I do realize that this game has of the moment of this writing not yet hit the app-store, but with similar properties like The Walking Dead: No Man’s Land, which released earlier this year and (as expected) stunk higher than the high heaven’s, it’s almost a sure bet that Batman: Arkham Underworld will follow suit with the quick cash grabs mobile phenomenon that’s polluting the mobile market. The Walking Dead: No Man’s Land was a vain attempt to exploit fans of the ongoing series by using the voice of popular star from the show, Norman Reedus, to separate mobile gamers from their hard-earned cash before they even knew what they were getting into.

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Batman: Arkham Underworld is attempting to do the same, as the way I look at it, Batman: Arkham Underworld is that one friend who always seems to be needing to borrow cash but never has enough of his own to pay you back down the line. This new addition to the cheap mobile game niche market plays off the hype of the impending re-release of Batman: Return to Arkham. They even tossed in the word Arkham in there in order to create a false sense of continuation or rather continuity to the Batman Arkham series, but in reality it’s no way connected to the series or its story at all, unless you count the villains making an appearance.

Which brings me to my next point — not only does the game play off the hype of the Arkham series, but it also plays off the hype of the upcoming Suicide Squad film, releasing later this August. The game is centered around playing as some of Batman’s greatest super-villains, but the gameplay looks far from enthralling. It’s a top-down view and the player…well to be honest from the trailer, I’m not sure what the players goal here is. According to the game’s official website its description of what the game will entail reads, “Are You Ready to Rule Gotham City? Become the city’s next criminal mastermind as you fight your way to the top in Batman: Arkham Underworld. Recruit DC Comics super-villains to do your dirty work, then train an army of thugs to attack your rivals. Grow your criminal empire and crush your enemies to earn loot and respect. Create the ultimate hideout full of traps, security forces, and hidden dangers to defend your turf from other aspiring crime lords. Earn enough respect on the street? Get ready to take on Batman to secure your status as Gotham City’s ultimate threat!” I guess Bruce Wayne decided to take a holiday this month up until you cause enough ruckus from him to sigh heavily and return home to put an end to your nonsense.

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Anyways, nothing explained in the blurb is showcased or even shown in the trailer that was released. According to the trailer the way the player attempts to take control over the streets of Goatham is by roaming aimlessly through lackluster rooms and murdering literally everyone you come across with “trademark” moves of the each super-villains until either you die or I assume you complete some arbitrary number of deaths in each room until you acquire the arbitrary number of respect to be allowed to progress forward to the next similarly laid out building with a different texture slapped over the walls and floor. Your overall gameplay will consist of hiring goons, pimping out your criminal crib or you could bypass all of that busy work and buy respect with real world money because who needs that useless junk?

From the trailer, it looks like this game has no idea what it’s supposed to be. Heck it may not even be a finished product, as according to the website description, I didn’t get the impression that this game is anything like the trailer made it out be. Warner Bros. Games would like you to believe after watching this trailer that Batman: Arkham Underworld is similar to that of the rest of the Arkham series, but dear reader, please don’t be fooled. Rocksteady, the cheese to Batman’s ham, is no longer developing Arkham games. They have since moved on after the completion of Batman: Arkham Knight. This is nothing but a poor attempt at shoveling useless garbage down our throats for a quick payday before gamers get the chance to spend their money on better games within the mobile market. Even if the game isn’t quit finished yet, don’t release what is essentially a gameplay trailer with little to no gameplay besides unapologetically murdering NPC’s and calling it a game. Personally, I cant wait until Nintendo starts throwing some games out into the mobile death cage market because even if they are a bit lackluster (which they surely will be), they will at least demand a sense of quality to their projects before attempting to pass them off as finished games worthy of your time.