Star Wars Battlefront is a little gem that cropped up during the PlayStation 2 era of gaming back in 2004 and ever since then the on-going battle to rule the galaxy has never been the same. Being able to jump into your favorite battles from the films, drive various classic vehicles and play as Storm Troopers while Blasting Ewokes in the face were all ingredients for complete victory, however, the winning streak of the series didn’t seem to last long.
Unfortunately, after Battlefront II released and the production on Battlefront III came to star speeding halt, only to explode into a million bite-sized pieces of scrap metal, the series went into a Cryosleep. By the time the series was found drifting alone in the vacuum of space, it awoke to a world unrecognizable to it, a world where LucasArts had been shut down and EA and DICE had become the new emperors of the galaxy. Since then the game that Battlefront III had originally started out as was transformed into something completely different during its long hiatus and inevitable cancellation. The game that was released under EA and DICE’s rule was met with a lot of criticism throughout the community. Many of the fans from the classic PS2 era of the franchise had found themselves drawing a line in the sand for two separate fronts: those who absolutely hated the game and those who were happy just to be able to play a new Battlefront game.
Critics were also divided. There were those who thought the final product of the game was nothing more than DLC bait due to its lack of content and lackluster gameplay modes, those who desperately wanted single-player and off-line modes and finally those who honestly enjoyed it. Nevertheless, the once united force of Battlefront fans were now separated and fighting each other and the alliance of the community quickly crumbled. Speed up a half year later, where a new hope has arisen in hopes to not only return the franchise to what was originally promised for a Battlefront II sequel, but to reunite the community and deliver an Star Wars Battlefront experience we all deserve.
A small game developer by the name of Frontwire has recently rocked the gaming community with bomb dropping news. “It is with great pleasure that as of today I am able to officially announce that Frontwire Studios has officially signed a distribution deal with Steam/Valve for the game Galaxy in Turmoil. After ongoing discussion between Valve Representatives and myself, Valve/Steam has agreed to ship Galaxy in Turmoil to its millions of users for FREE,” stated Tony Romanelli, President of Frontwire Studios. Now, I know what your probably thinking, how can a small developer like Frontwire develop and distribute a heavily trademarked property like Star Wars without getting sued or receiving an infamous Cease & Desist order from Disney? That question unfortunately is unclear at this time and according to Mr. Romanelli, who also harbors such concerns, Valve who is backing the game and agreeing to publish it on Steam doesn’t seem to be too concerned with a legal attack by the cooperate mouse eared giant.
If the game is able to get a release on Steam without the emperor Mouse himself stepping in and shutting down the project, Galaxy in Turmoil could possibly be the Battlefront game we have all longed for. I must admit that I am one of those Battlefront fans on the side of not being too thrilled with EA’s Battlefront. There is a lot I find “wrong” with it, but after viewing and reading much about Frontwire’s ambition to delver the sequel Free Radical was 99% finished with, I’m just as excited about this game as I was when the first ever teaser trailer for EA’s Battlefront dropped. The game will probably not be as big as previous entries and it wont look as sleek and shiny as EA’s version, but Frontwire has announced free DLC is planned post release which means the game can be build upon throughout its lifetime and gamers wont have to fork over hand over fist to pay for content that should have shipped with the game like EA has been doing with its version of Battlefront.
There is a short teaser trailer of the game which features Pre-Alpha gameplay footage and shows off ground-to-space combat which even in pre-alpha looks and feels like what Star Wars Battlefront III was always meant to be before Free Radical’s work on the game was shut down. It is also important to note Frontwire studios has only began development on the game since the start of March 2016, so there’s only room for improvement here on out. Fans of the classic Battlefront games will have to endure a bit of a wait until it hits Steam, but be sure once it does the community who longed for a proper third installment of the series will be there waiting and willing to get their hands on it.