NetherRealm Studios has some big plans for their upcoming superhero fighting game to change the way you play.
Continuing off the success they’ve found with Mortal Kombat X and Injustice: Gods Among Us, Injustice 2 at its core will be the same fighting game you’ve come to know and enjoy. You can still throw items from the environment and even blast someone through the level, but now you’ll have some cosmetic items helping you to that end.
At then end of every match you’re going to gain experience on whatever character you’re using, but you’re also going to earn an item that can be adorned in subsequent matches. These items can be used in online matches or may be restricted to single player, but they add simple bonuses to whomever is wearing them. Some of the bonuses shown were an extra 2.1 percent damage to thrown environmental interactions or an extra .19 percent currency gained, but were for characters with less than one level of play earned on them. Though those don’t sound impressive NetherRealm have said that there will be a huge difference in what gear can do for someone who has maxed out a character’s level and someone just starting so they’ll presumably get better as you level.
NetherRealm also has plans for Injustice 2 to be a huge eSports title. They’ve had success with Mortal Kombat X and believe that Injustice 2 will be no different. After the announcement that they would like for it to be a competitive fighting game they addressed how gear mods would affect that gameplay and as of right now they’re not sure, but changes will be made. After all, you can’t have someone with a ridiculous advantage in a match from something like gear drops.
While Injustice 2 is a long way away the hot topic of microtransactions came up and Ed Boon was very noncommital about the whole thing. According to him they’re still getting everything going so they haven’t looked that far into it and that’s believable, and he also said that their main goal was for it to be something long lasting. In the end they want your character to feel like something you’re in control of and created. The items allow you to change some of the variables at play making them about as custom as they can be without a create a character mode.
With the addition of gear, eSports, and the possibility of microtransactions looming Injustice 2 is going to have some interesting news to share in the coming months before its release. As of now, Injustice 2 is scheduled to release sometime in 2017 presumably on current-gen consoles.