Gears of War 4 will be one of the first games to take advantage of the Xbox Play Anywhere program, where Xbox exclusives will no longer be exclusive, as they will be playable on PC. PC games usually have many more settings and ways to optimize graphics and what not to your liking, and according to Eurogamer, developer The Coalition is working to give their PC players just that.
“Our focus on PC is to deliver a highly optimised, customisable experience first and foremost,” Mike Rayner of The Coalition told Eurogamer. He also told them that v-sync tearing support for unlocked frame rates, as well as optimization for a multiple CPU core setup will be available. The single player will also not be locked at 30fps on PC as it will be on console.
Gears of War 4 on PC will also include dynamic resolution support, increased texture resolution (up to 4K for select texture groups), a benchmark mode, full keyboard and mouse input remapping and comprehensive video settings that won’t be available on Xbox.
Rayner told Eurogamer that the team is working on more ways to make the PC version of the game exactly what the players would want from it.
Gears of War 4 is coming to Xbox Play Anywhere on October 11.