EA and DICE have finally lifted the curtain on Star Wars Battlefront II, revealing all of the changes coming with the sequel.
After being leaked a few days ago, DICE finally dropped the official reveal trailer for Star Wars Battlefront II alongside a whole lot of details about the upcoming game. DICE’s goal with the sequel was to build the biggest game they’ve ever crafted, and right all the wrongs of the original game. Well, if what was shown during the panel at Star Wars Celebration is anything to go by, DICE might just succeed.
Star Wars Battlefront II will include a single player campaign with a story that is canon within the universe. Motive Studios (who developed the campaign) worked closely with LucasFilm on the story to make sure it fits in nicely within the canon. You play as Commander Iden Versio, leader of Inferno Squad, the Galactic Empire’s elite special forces unit. After witnessing the destruction of the second Death Star at the end of Return of the Jedi, Iden’s team embarks on a journey to rebuild the Empire and exact revenge upon the rebel forces. The game takes place within the 30 year gap between Return of the Jedi and The Force Awakens. Motive also confirmed that there will be a few missions where players take control of beloved Star Wars heroes. While they didn’t confirm how many of these missions exist, they did say there will be Luke Skywalker and Kylo Ren missions.
Speaking of heroes, DICE confirmed a few in their trailer. Darth Maul, Yoda, Kylo Ren, and Rey were all confirmed to be playable, and that there will be many more across the three playable eras. Furthermore, they also revealed that there will be certain modes where players will be able to pit the heroes and villains against each other regardless of era. Oh, you’ll also be able to customize your heroes’ abilities. Hero vehicles do return, including the Millennium Falcon. Concept art for the Kamino map featured Jango Fett’s Slave I and Obi-Wan Kenobi’s Jedi Starfighter.
In terms of soldier gameplay, DICE has gone to great lengths to change how infantry works in multiplayer. First off, they are bringing back classes. Players can pick between the Officer, Assault, Heavy, and Specialist classes with each having their own weapons and equipment. A new progression system has been implemented to encourage players to experiment and try different classes. Vehicles have also been given an upgrade with a variety of new starfighters to pilot, space battles to engage in, and tauntauns to ride.
Multiplayer maps will transport players to some of Star Wars’ most iconic battlegrounds. Confirmed maps include Theed, Takodana, Starkiller Base, Mos Eisley, Endor, Hoth, and Kamino. There’s going to be plenty of more to come, but it’s already sounding like an impressive list of maps.
Star Wars Battlefront II has already gone up for pre-order. Those that do pre-order the game will get Star Wars: The Last Jedi skins for Kylo Ren and Rey as well as ability modifiers for them and the Millennium Falcon. There’s also the Elite Trooper Deluxe Edition, which launches three days earlier than the standard edition for an extra $20.
Star Wars Battlefront II is out November 17 on PS4, Xbox One, and PC. Those who purchase the Elite Trooper Deluxe Edition will get the game on November 14. The EA Access and Origin Access Play First Trial kicks off November 9. Be sure to check back on June 10 when EA reveals the first gameplay for Star Wars Battlefront II at EA Play.