Affiliation: The Insurgency | Returning Character
Rehabilitated by the Guardians of Oa, Hal Jordan overcame his worst fears from his time as a member of the Sinestro’s Corps. Now a Green Lantern once more, Hal returns to Sector 2814 on a mission to stop Brainiac’s invasion and prove to himself that he deserves a second chance at a brighter day.
Green Lantern and his ring go hand-in-hand. He uses it to make different constructions that are great for long-range, mid-range, or close-quarters fighting.
|Special Move||PlayStation 4||Xbox One|
|Lantern’s Might||Down, Back + Square||Down, Back + X|
|Battery Blast||Back, Forward + Square||Back, Forward + X|
|Bowled Over||Back, Forward + Triangle||Back, Forward + Y|
Close Overcharged Lantern
Far Overcharged Lantern
|Down, Back + Triangle|
Down, Back + Triangle, Back
Down, Back + Triangle, Forward
|Down, Back + Y|
Down, Back + Y, Back
Down, Back + Y, Forward
|Willpower Wall||Back, Forward + X||Back, Forward + A|
Character Power – Lantern Corps (Circle/B)
Green Lantern calls upon his Power Ring for a damage buff and amplify the power of many of his Special Moves.
Supermove – Mechanized Assault (R2+L2/RT+LT)
Green Lantern drops a pair of mech boots on the enemy. This move can be performed at any distance, but the enemy can block it by low-blocking. If successful, Green Lantern will continue to drop mech parts on the enemy until it is fully formed. Once formed, the mech will launch missles at the enemy, causing an explosion.