E3 2017: Super Mario Odyssey is a Much Needed Return to Mario’s Traditional 3D Roots

Super Mario Odyssey is Nintendo’s first visit back to their traditional 3D Mario setup since Super Mario Galaxy 2, complete with a variety of new abilities for Mario to use in brand new worlds. While the 3D titles for 3DS and Wii U were certainly great platformers, they didn’t give players that sense of satisfaction they get from collecting every last object found in a world to be rewarded with a Star, or in this case a Moon to power Mario’s Odyssey adventure.

In the majority of Mario titles, his main objective has always been to chase down Bowser to retrieve Princess Peach from his grasp. This time Bowser isn’t just holding Peach captive, he already has a wedding planned and it’s up to Mario to stop him once again. Fortunately, Mario has a new companion on his side by the name of Cappy, who can not only possess Mario’s classic hat but even many objects and inhabitants of the world in order to help solve various puzzles along the way. Aside from Bowser himself, Mario’s main enemy will be a crew of evil wedding-planning rabbits trying to get in his way. Throughout his journey Mario will have to take on these rabbits at various times in order to continue and be rewarded with multiple Moons. Each meeting with these rabbits will increase in difficulty as they are given more abilities to try and defeat Mario, but he will need to do his best using all his abilities in order to stop them and get to Bowser.

The key new ability Mario uses in Odyssey is with the help of Cappy, who he can throw to use a variety of attacks or even jump on as a bounce pad. That’s not the only trick up his sleeve, as throwing Cappy at certain enemies or NPCs will allow Mario to take control of them. While in control Mario takes advantage of their unique abilities, such as a Bullet Bill being able to fly far distances or blow up walls. This ability seems to take the place of Mario’s more traditional abilities seen in previous titles like the Fire Flower, but adds a new layer of creativity for the player as they experiment with all the new characters they can possess.

Each world in Odyssey offers the freedom to roam at ones own pace through gorgeous worlds, all while unlocking new areas along the way. The main item Mario needs to collect are Moons which powers his new flying ship and allows him to venture to different worlds. In addition to Moons, each world Mario visits contains 100 regional coins which are purple in color and have shapes corresponding to the area he’s currently in. These coins aren’t just for collecting either, as Mario is able to spend them in hat shops in order to unlock new outfits to help him gain access to certain areas within each world. Not all of these will be immediately obvious, so Mario will need to explore every nook and cranny in order to find every last hidden secret.

Players haven’t seen a traditional 3D Mario like this in several years, and it’s already looking as though it has a lot of potential with a whole new slew of gameplay mechanics it’s bringing. Odyssey seems to offer a great balance of difficulty for new and returning players to Mario’s 3D adventures, welcoming anyone who wants to give it a whirl on his next big adventure. With a charming appearance, large worlds to explore and plenty to collect,¬†Super Mario Odyssey is looking to be like a great next entry into the series. Players looking forward to Super Mario Odyssey¬†will be able to get their hands on it October 27.

  • Dynamic Threads

    How the hell is a game that originated in 2D, had it’s next 4 sequels in 2D and it’s first 3D game some 10+ years after the first game, which WAS IN 2D BY THE WAY, having a “return to it’s traditional 3D roots”?

    • SprSynJn

      I don’t think this person has actually played any of the other Mario games.

      • Dynamic Threads

        I mean, forget for a minute this is one of the most poorly written articles I have ever read and I’m still baffled by the blatant disregard of the fact that most Mario games are 2D, even most modern entries in the series being in 2D.

        • Dynamic Threads

          Just did some quick research, seems as if there are eleven 2D Mario games to six 3D Mario games, across the main series, not including Mario is Missing, Mario’s Time Machine and the isometric Super Mario RPG.

          • Skeptical

            Besides the fact that you put down this article for being poorly written, I’ll ignore that. Anyone who knows that the Mario 64 version was the version that a lot of people started on and we called a 3D Roots because all games are now in 3D, has the upper hand here.

            So the fact that you’re ignorant enough to believe that not only is this bad journalism but that Mario doesn’t have 3D routes in any way, is either blatant disrespect for the game or complete naivete.

          • Jason Bohn

            Why is it that the person rocking troll face is the one talking sense?

          • Dynamic Threads

            2D and 3D are NOT GENRES and neither are the 2D and 3D Mario games, they are called PLATFORM games. Stop trying to sound witty and do some actual thinking for once in your life. Pleb.

          • Jason Bohn

            Brah, do you even game?

            Is that more to your level? I hope so because you’re embarrassing yourself.

          • Dynamic Threads

            If logic and facts are embarrassing then I’ll gladly continue.

          • Jason Bohn

            Fantastic! When do you plan to start using them?

          • SprSynJn

            You first.

            I am surprised that he even responded to either of you when it’s apparent that neither of you know what you are talking about. If you are going to argue with someone, then it’s advisable to be knowledgeable of the topic at hand before you do.

            To say Mario is rooted in 3D games is utter nonsense. To claim that 2D and 3D are genres is where you are, in fact, “embarrassing yourself”. Either you, and troll face over there, have never played any of the games before your beloved Mario 64, or you are just ignoring them. Either way, please stop trying to look intelligent because you are not fooling anyone, except yourself.

          • Jason Bohn

            I’m willing to put money on the fact that I am older and have been Gamer just as long, if not longer than you.
            I would also like you to explain to me why, when someone is describing a platformer, it is necessary to note if it is 2D or 3D.
            I also believe that the fact the author specifies “3D roots”, i.e. Mario 64, Sunshine, and so on is pertinent to the conversation (or screaming match) that we’re having.

          • Dynamic Threads

            You are writing your own rhetoric and it is not clever.