F1 2018 Gets First Gameplay Video Featuring Driver Charles Leclerc

Arguably, the biggest weekend in motorsports is this weekend and to help celebrate the Grand Prix of Monaco, Codemasters and Deep Silver have revealed the first gameplay for its upcoming F1 2018. Due out on August 24, F1 2018 will replicate all the changes from the sport in 2018 into the game. This includes the new halo system which can be seen in the video below.  F1 2018 will also include enhanced visuals as the trailer reveals some excellent lighting enhancements. Stuart Campbell, the new Art Director for the series states, “One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospherics systems. These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before.”

The video also features Sauber F1 Team Driver Charles Leclerc as he breaks down how to approach getting around Monaco and its tight corridors. Speaking about F1 2018, Charles said: “I love playing the F1 game! As soon as I get out of the car, I miss racing. So, when I am back home, I play for fun. This is the closest I can get to driving a Formula 1 car outside of the track, so it is always very enjoyable to play.”

On the recreation of Monaco in F1 2018 Charles added: “First of all, I was amazed at how realistic the scenery was. Being born in Monaco, I know the circuit very well. Well done for visualising the track so nicely in the game. My favourite part is the last sector because there is a great rhythm to the drive there.”

There will be more news to come for F1 2018 including new classic cars and an even more immersive Career Mode. One thing to note is that the team has implemented player-managed Energy Recovery System for F1 2018. Lee Mather, Game Director for F1 2018 stated, “The inclusion of a player-managed Energy Recovery System (ERS) has been added to vehicle physics for F1 2018 as we always strive to give as authentic recreation of the sport as possible. Augmenting the powerful internal combustion engine, the player will have multiple deployment modes to choose from. The inclusion of the ERS will not only give the player an even more authentic Formula 1 experience, but will serve to create even more varied and exciting races.”