Last week, Hardcore Gamer was invited to check out the final build of Call of Duty: Black Ops 4. During this time, we were able to play multiplayer, Zombies and Blackout in a controlled setting not reliant on live servers. While we had the opportunity to dig into all the game had to offer, we aren’t quite ready to put a score on the game.
Without a single player campaign, Call of Duty: Black Ops 4 is a multiplayer-only game. The online experience offered in this year’s title not only has to be feature rich with quality gameplay, but also run well. Launch days are notorious this generation for being abysmal. Whether it be the unfortunate launch of Battlefield 4, or even last year’s Call of Duty: WWII, we’ve all experienced how much a poor performance can weigh down the game.
Server quality and stability is more important this year than ever. As such, we have opted to wait to render a verdict to test how well the servers hold up. Without a single player experience to fall back on, all eyes are on multiplayer and how well it can handle millions of players.
Be sure to check back soon for our full written review.